To equip this armour you need level 70 Defence and level 70 Ranged.
Attributes | Values |
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rdf:type
| |
rdfs:label
| - Armadyl equipment
- Armadyl equipment
|
rdfs:comment
| - To equip this armour you need level 70 Defence and level 70 Ranged.
- Armadyl armour is "power armour": het geeft 10% bonus bij de ranged schade die je toebrengt als je de hele set (het schild is niet nodig) draagt. Elk onderdeel geeft ook een eigen, maar kleinere bonus. De defensieve bonussen zijn echter lager dan die van Barrows equipment, het level 70 "tank armour". Het wordt beschouwd als de ranged variant van het Bandos equipment en Robe of subjugation.
- Upon release, Armadyl equipment consisted of only a helmet, chestplate, and chainskirt. The set later received gloves, boots, a shield, and a main-hand crossbow, the latter which required 70 Ranged to wield until it was raised to level 75 to match other God Wars weapons. The off-hand crossbow was added to the game at that time. Armadyl armour is strong, does not degrade, and has a Ranged bonus; as such, it is often preferred to Karil's equipment, which has higher defensive bonuses. Armadyl armour is most often used for training combat and Slayer, and for fighting bosses at higher levels.
|
dbkwik:resource/4CGERSEmlUNDCe-k_b9KYg==
| |
dbkwik:resource/TURYH9FKEL_G0qSTtGl7sQ==
| - 3(xsd:integer)
- 6(xsd:integer)
- 8(xsd:integer)
- 11(xsd:integer)
|
dbkwik:resource/k3-gz_u7286xnankIZNxzQ==
| - 6(xsd:integer)
- 13(xsd:integer)
- 16(xsd:integer)
- 23(xsd:integer)
|
dbkwik:resource/tya--qMi_07dmQUxWt2Ytg==
| |
dcterms:subject
| |
Tradeable
| |
Equipable
| |
mtype
| |
Quest
| |
dbkwik:nl.runescap...iPageUsesTemplate
| |
dbkwik:rune-scape/...iPageUsesTemplate
| |
dbkwik:runescape/p...iPageUsesTemplate
| |
dbkwik:soulsplit-r...iPageUsesTemplate
| |
Prayer
| - 1(xsd:integer)
- 2(xsd:integer)
|
Stackable
| |
ge
| - Armadyl crossbow
- Armadyl boots
- Armadyl buckler
- Armadyl chainskirt
- Armadyl chestplate
- Armadyl gloves
- Armadyl helmet
- Off-hand Armadyl crossbow
|
Slot
| - Set
- boots
- gloves
- head
- legs
- shield
- torso
- weapon
|
dbkwik:resource/rsYw2i0miunCbWPVLp8gpA==
| |
offType
| |
Members
| |
Armour
| - 64(xsd:integer)
- 259(xsd:integer)
- 285(xsd:integer)
- 297(xsd:integer)
- 298(xsd:integer)
|
Class
| |
AKA
| |
Life
| - 0(xsd:integer)
- 35(xsd:integer)
|
Ranged
| - 11(xsd:integer)
- 17(xsd:integer)
- 22(xsd:integer)
- 26(xsd:integer)
|
Slashdef
| |
Crushatk
| |
Stabatk
| |
Magicdef
| |
Crushdef
| |
Stabdef
| |
Slashatk
| |
Rangeatk
| |
Rangedef
| |
Prayboost
| |
Magicatk
| |
abstract
| - To equip this armour you need level 70 Defence and level 70 Ranged.
- Armadyl armour is "power armour": het geeft 10% bonus bij de ranged schade die je toebrengt als je de hele set (het schild is niet nodig) draagt. Elk onderdeel geeft ook een eigen, maar kleinere bonus. De defensieve bonussen zijn echter lager dan die van Barrows equipment, het level 70 "tank armour". Het wordt beschouwd als de ranged variant van het Bandos equipment en Robe of subjugation.
- Upon release, Armadyl equipment consisted of only a helmet, chestplate, and chainskirt. The set later received gloves, boots, a shield, and a main-hand crossbow, the latter which required 70 Ranged to wield until it was raised to level 75 to match other God Wars weapons. The off-hand crossbow was added to the game at that time. Armadyl armour is strong, does not degrade, and has a Ranged bonus; as such, it is often preferred to Karil's equipment, which has higher defensive bonuses. Armadyl armour is most often used for training combat and Slayer, and for fighting bosses at higher levels.
|