About: Spirit of delirium   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Spirit of delirium is a monster Gregorovic summons in his fight if he is near the mask of delirium. It does not attack the player. Upon touching Gregorovic, it will say "Accept the unreal." before disappearing. The spirit increases Gregorovic's poison damage, although this can be easily canceled out with the Venomblood perk, as it makes the player immune to standard poison. It should be killed if the player does not have it as forgetting to drink antipoison can be fatal with his normal attacks. Like the other two spirits, the Spirit of mania and Spirit of rage, multiple spirits of delirium can stack on the poison effect to make Gregorovic's poison damage extremely deadly.

AttributesValues
rdf:type
rdfs:label
  • Spirit of delirium
rdfs:comment
  • The Spirit of delirium is a monster Gregorovic summons in his fight if he is near the mask of delirium. It does not attack the player. Upon touching Gregorovic, it will say "Accept the unreal." before disappearing. The spirit increases Gregorovic's poison damage, although this can be easily canceled out with the Venomblood perk, as it makes the player immune to standard poison. It should be killed if the player does not have it as forgetting to drink antipoison can be fatal with his normal attacks. Like the other two spirits, the Spirit of mania and Spirit of rage, multiple spirits of delirium can stack on the poison effect to make Gregorovic's poison damage extremely deadly.
Level
  • 60(xsd:integer)
dcterms:subject
acc magic
  • 0(xsd:integer)
aff magic
  • 0(xsd:integer)
lifepoints
  • 3000(xsd:integer)
Examine
  • A wandering soul, lost in this world.
Poisonous
  • No
max magic
  • 0(xsd:integer)
max spec
  • 0(xsd:integer)
acc melee
  • 0(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 0(xsd:integer)
max ranged
  • 0(xsd:integer)
aff ranged
  • 0(xsd:integer)
acc ranged
  • 0(xsd:integer)
max melee
  • 0(xsd:integer)
Aggressive
  • No
immune to poison
  • No
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 0(xsd:integer)
Name
  • Spirit of delirium
Weakness
  • Nothing
immune to stun
  • No
immune to deflect
  • No
immune to drain
  • No
Members
  • Yes
Update
  • God Wars Dungeon 2
Armour
  • 1924(xsd:integer)
ID
  • 22451(xsd:integer)
Style
  • None
Release
  • 2016-03-29(xsd:date)
abstract
  • The Spirit of delirium is a monster Gregorovic summons in his fight if he is near the mask of delirium. It does not attack the player. Upon touching Gregorovic, it will say "Accept the unreal." before disappearing. The spirit increases Gregorovic's poison damage, although this can be easily canceled out with the Venomblood perk, as it makes the player immune to standard poison. It should be killed if the player does not have it as forgetting to drink antipoison can be fatal with his normal attacks. Like the other two spirits, the Spirit of mania and Spirit of rage, multiple spirits of delirium can stack on the poison effect to make Gregorovic's poison damage extremely deadly.
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