This scenario takes place in a town. The good team starts on the street in one corner of the map, while the evil team (and the princess) start in a house in the opposite corner. The good team must make their way across town, rescue the princess, and bring her back to her carriage. The evil team must stop them. A good tactic for both teams is to make their way to the roof and snipe the other team. This is particularly effective for sorceresses wielding the sunray wand.
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| - This scenario takes place in a town. The good team starts on the street in one corner of the map, while the evil team (and the princess) start in a house in the opposite corner. The good team must make their way across town, rescue the princess, and bring her back to her carriage. The evil team must stop them. A good tactic for both teams is to make their way to the roof and snipe the other team. This is particularly effective for sorceresses wielding the sunray wand.
- The Hideout is 2016 American action thriller adventure film.
- Bestowal Dialogue: 'Ye've done all that was asked of ye, and done a good job o' it too, so I suppose it's time to show ye where to find Skunkwood. He's second under Éogan, one o' the strange men that I mentioned. Skunkwood handed the Blackwolds over to them a short time ago, that's when bad changes started taking place around here. 'Skunkwood's used me, and a lot o' other good folk here in Combe. Everything ye've seen so far in the Chetwood should prove that to you. We've risked a lot to have a chance to stop the Blackwolds once and for all, Sue. It is time we finish this. Reward: 1s60c
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Rent
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furnishings
| - A Wine, a Water and 2 Beer casks along with a Dustbin and several Torch Bearers
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posy
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Beds
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Notes
| - There are 4 cots and 1 bed in four rooms on ground floor, a basement with cages, 12 cots in two rooms on first floor, 2 beds and a cot in two rooms and lawny terrace on second floor and branches, stones and plants on the third floor.
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Location
| - West of the city, near Elvenbane, south of Northport.
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| - This scenario takes place in a town. The good team starts on the street in one corner of the map, while the evil team (and the princess) start in a house in the opposite corner. The good team must make their way across town, rescue the princess, and bring her back to her carriage. The evil team must stop them. A good tactic for both teams is to make their way to the roof and snipe the other team. This is particularly effective for sorceresses wielding the sunray wand.
- The Hideout is 2016 American action thriller adventure film.
- Bestowal Dialogue: 'Ye've done all that was asked of ye, and done a good job o' it too, so I suppose it's time to show ye where to find Skunkwood. He's second under Éogan, one o' the strange men that I mentioned. Skunkwood handed the Blackwolds over to them a short time ago, that's when bad changes started taking place around here. 'Skunkwood's used me, and a lot o' other good folk here in Combe. Everything ye've seen so far in the Chetwood should prove that to you. We've risked a lot to have a chance to stop the Blackwolds once and for all, Sue. It is time we finish this. 'The hideout is located at the foot of the Staddle Falls at the north-west end of Staddle Pond. You'll be welcomed inside. Maybe you'd best go talk to that fellow what you're working for first though.' Background: Ellie Cutleaf has arranged a meeting with Skunkwood and offered to lead you to the Blackwold's hideout. Objective: 1. Toradan is in his room up the stairs across the common room in The Comb and Wattle Inn, south-east of Ellie Cutleaf's house. Ellie provided you with directions to the Blackwold hideout and assured you that you would be welcomed within. She also mentioned that Éogan and Skunkwood discussed the recent capture of Amdir. She suggested you speak with Toradan before continuing to the hideout. 2. The entrance to the Blackwolds' hideout is next to Staddle Falls, at the north-west end of the Staddle Pond, south of the guard-house. Toradan told you to enter the Blackwolds' hideout and speak to Skunkwood. Once you learn the location of Amdir, you are to free him and help him escape. 3. Constable Underhill is in Combe centre, near The Comb and Wattle Inn. Toradan's plan to free Amdir came to a shocking end, as Amdir was driven insane by his morgul-wound and slew Toradan. Amdir now seems bent on destroying all the Rangers. Constable Underhill must know of this development.
* Burying The Dead
* An Urgent Summons
* Finding Amdir
* Cutleafs Good Intentions
* Greater Responsibility
* A Critical Strike
* The Hideout
* Chasing Amdir
* To A Ranger's Aid Reward: 1s60c Cutleaf's Vest OR Underhill's Shield
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