The Hand-to-Hand skill determines how effectively the Nerevarine can fight with their fists. However, unarmed combat only damages fatigue until it is completely drained. At this point, the target has a chance of falling over, and damage can only be dealt when the target is down. Its effectiveness is based on the Nerevarine's level of skill, instead of the weapon equipped. It is also affected by the Strength attribute, even though it is governed by Speed.
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