About: Hydra (SG)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Hydra, when upgraded in its attack range, it can triple or even quadruple its damage at close range. For comparison, the M3, which doesn't have the attack range upgrade, can only double its damage. It has a starting firepower of 280, reload speed of 3.67, a capacity of 4, and an attack range of 0. Fully upgraded, it has a firepower of 550, reload speed of 3.30, a capacity of 10, and an attack range of 2. Note that attack range works by increasing the number of pellets fired. It's only major downside is its very slow reload time, the slowest of all shotguns in RE5, but consider that you can reload via your inventory, which would bypass the reloading animation.

AttributesValues
rdf:type
rdfs:label
  • Hydra (SG)
rdfs:comment
  • The Hydra, when upgraded in its attack range, it can triple or even quadruple its damage at close range. For comparison, the M3, which doesn't have the attack range upgrade, can only double its damage. It has a starting firepower of 280, reload speed of 3.67, a capacity of 4, and an attack range of 0. Fully upgraded, it has a firepower of 550, reload speed of 3.30, a capacity of 10, and an attack range of 2. Note that attack range works by increasing the number of pellets fired. It's only major downside is its very slow reload time, the slowest of all shotguns in RE5, but consider that you can reload via your inventory, which would bypass the reloading animation.
dcterms:subject
JP Name
  • ハイドラ
Buy
  • 30000(xsd:integer)
dbkwik:resident-ev...iPageUsesTemplate
dbkwik:residentevi...iPageUsesTemplate
Game
  • Resident Evil 5
Name
  • Hydra
wep type
Ammo
Action
  • Break-action
Custom
  • Upgradable
abstract
  • The Hydra, when upgraded in its attack range, it can triple or even quadruple its damage at close range. For comparison, the M3, which doesn't have the attack range upgrade, can only double its damage. It has a starting firepower of 280, reload speed of 3.67, a capacity of 4, and an attack range of 0. Fully upgraded, it has a firepower of 550, reload speed of 3.30, a capacity of 10, and an attack range of 2. Note that attack range works by increasing the number of pellets fired. It's only major downside is its very slow reload time, the slowest of all shotguns in RE5, but consider that you can reload via your inventory, which would bypass the reloading animation. The most notable feature of this gun is its erratic firing stance when used by either Chris or Wesker. Rather than the traditional two-hand grasp while aiming, both characters will instead turn sideways to a side view and hold it in one hand; this technique may need some getting used to upon first trying it out. The gun becomes available for purchase for 30,000 gold after the Ithaca M37 is fully-upgraded. After fully upgrading the Hydra, the infinite ammo option becomes available for 20,000 Exchange Points in the Bonus Features menu. Note that it's not recommended to use both Hydra and Gatling Gun at the same time, because it's very hard to aim with Hydra due to the ammo container of the Gatling gun blocking the vision.
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