Skills used for this technique include: * Arcane Larceny & Arcane Thievery - These spells will disable one random spell for up to half a minute and enable you to use it against the enemy. The disabling effect is good on its own, but the spell steal will be usually useless, since you probably won't have any points in the stolen spell's attribute to use it efficiently. * Blackout - In PvE, great on a single enemy rather than a group, while the rest of your team focuses on dealing damage. It may be used to shut down the most dangerous enemy, but leaves you shut down as well. * Complicate - Interrupts a skill and disables it for the foe and all foes in the area for several seconds. Extremely useful against gimmick builds that rely on the same skill set. * Diversion - "Disables" o
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
dbkwik:guildwars/p...iPageUsesTemplate | |
abstract |
|