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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Subjective mode is a mode employed on the holodeck that allowed users to actively participate and interact in a holographic program. The user's actions could then influence the direction or outcomes of that holodeck program. (ENT: "These Are the Voyages") The opposite of subjective mode was objective mode. (ENT: "These Are the Voyages") Dhiemm was known to prefer using holographic programs in subjective mode whenever possible. (RIS Bouteina various)

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  • Subjective mode
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  • Subjective mode is a mode employed on the holodeck that allowed users to actively participate and interact in a holographic program. The user's actions could then influence the direction or outcomes of that holodeck program. (ENT: "These Are the Voyages") The opposite of subjective mode was objective mode. (ENT: "These Are the Voyages") Dhiemm was known to prefer using holographic programs in subjective mode whenever possible. (RIS Bouteina various)
  • A subjective mode was an operating mode of a holodeck in which the users were actively involved in a running holographic program. They can interact with the characters and influence the course of actions. In subjective mode, the program is run in a first-person point of view. Subjective mode is the opposite of objective mode. (ENT: "These Are the Voyages...")
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  • Subjective mode is a mode employed on the holodeck that allowed users to actively participate and interact in a holographic program. The user's actions could then influence the direction or outcomes of that holodeck program. (ENT: "These Are the Voyages") The opposite of subjective mode was objective mode. (ENT: "These Are the Voyages") Dhiemm was known to prefer using holographic programs in subjective mode whenever possible. (RIS Bouteina various)
  • A subjective mode was an operating mode of a holodeck in which the users were actively involved in a running holographic program. They can interact with the characters and influence the course of actions. In subjective mode, the program is run in a first-person point of view. Subjective mode is the opposite of objective mode. (ENT: "These Are the Voyages...")
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