Dober Man, known as Doberwan (ドーベルワン Dōberuwan?) in Japan, is an enemy from Mega Man X: Command Mission that appears in the Tianna Camp. These enemies can use SOS, where they call more of their own kind. This can be a way to gain extra Zenny or experience early in the game by beating each one down to low health, letting it call a backup, then finishing it off with Spider's or Marino's weapons that increase Zenny or experience. The player can keep this up with almost no damage to any of the characters as long as the Dober Men remain cooperative, since SOS uses up their turn. Run away in its fourth turn.
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| - Dober Man, known as Doberwan (ドーベルワン Dōberuwan?) in Japan, is an enemy from Mega Man X: Command Mission that appears in the Tianna Camp. These enemies can use SOS, where they call more of their own kind. This can be a way to gain extra Zenny or experience early in the game by beating each one down to low health, letting it call a backup, then finishing it off with Spider's or Marino's weapons that increase Zenny or experience. The player can keep this up with almost no damage to any of the characters as long as the Dober Men remain cooperative, since SOS uses up their turn. Run away in its fourth turn.
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dcterms:subject
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Zenny
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Thunder
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Steal
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LV
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dbkwik:megaman/pro...iPageUsesTemplate
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Appearances
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Water
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Power
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Speed
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Armor
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Fire
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LE
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Name
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Type
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Exp
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Ability
| - Life Gain 25
- Standard Strike
- SOS
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cm
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Effect
| - Recovers 25% of target's LE MAX.
- Calls an Ally for backup.
- Deals Shot-type damage to a single target.
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Shield
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Location
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FME
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itemDrop
| - Tank Energy 10
- Tank Energy 25
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abstract
| - Dober Man, known as Doberwan (ドーベルワン Dōberuwan?) in Japan, is an enemy from Mega Man X: Command Mission that appears in the Tianna Camp. These enemies can use SOS, where they call more of their own kind. This can be a way to gain extra Zenny or experience early in the game by beating each one down to low health, letting it call a backup, then finishing it off with Spider's or Marino's weapons that increase Zenny or experience. The player can keep this up with almost no damage to any of the characters as long as the Dober Men remain cooperative, since SOS uses up their turn. Run away in its fourth turn. A broken Dober Man can be found in Gaudile Laboratory and used in the Deployment Center.
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