About: Siege Tank   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The siege tank is a terran vehicle that can be configured to fulfill both the armored support and the long-range artillery support roles.

AttributesValues
rdfs:label
  • Siege Tank
  • Siege tank
  • Siege Tank
rdfs:comment
  • The siege tank is a terran vehicle that can be configured to fulfill both the armored support and the long-range artillery support roles.
  • The Siege Tank is a Terran military vehicle used for armored and long range artillery support. It is known for their heavy firepower, endurance, and ability to transform from tank to artillery platform. The Siege Tank's few weaknesses are its lack of an air attack and its inability to move in siege mode. Due to its indispensable military value, virtually all Terran factions use at least one variant of the vehicle in their armed forces. Special abilities: * Tank/Siege Mode - unit transforms from tank to artillery platform and back
  • The Siege Tank is a large weapon of pure firepower which somehow comes into play on Chapter 5 of the Doomsday Campaign. This Large Arsenal of boomtastic proportions is capable of ripping through large amount of bloons in a single area. Able to shoot far and wide no bloon is safe from the Siege Tank. Burning rubber straight off, cracking the floors with it's explosive shots, some say it's power can match that of the Former ToTMG. Quite the feat of Monkey Engineering knowing that no bloon is safe from this Tank.... except if they get too close too it.
Unit
  • siege tank
dcterms:subject
create
  • *By 2480 **By 2491 **By 2502
dbkwik:starcraft/p...iPageUsesTemplate
dbkwik:starwars/pr...iPageUsesTemplate
Date
  • 2008-02-02(xsd:date)
float
  • no
Name
  • Siege Tank
Text
  • 75(xsd:integer)
  • 135(xsd:integer)
  • 165(xsd:integer)
  • 200(xsd:integer)
  • 300(xsd:integer)
  • 400(xsd:integer)
  • 700(xsd:integer)
Type
  • Mobile artillery
ImgSize
  • 200(xsd:integer)
dbkwik:bloons-conc...iPageUsesTemplate
dbkwik:bloonsconce...iPageUsesTemplate
fgcolor
  • black
Color
  • blue
  • green
  • white
Radius
  • 75(xsd:integer)
  • 135(xsd:integer)
  • 165(xsd:integer)
  • 200(xsd:integer)
  • 300(xsd:integer)
  • 400(xsd:integer)
  • 700(xsd:integer)
ID
  • 4(xsd:integer)
Race
  • Terran
SC
  • x
opacity
  • yes
Crew
  • *1-3 *Minimum of 1
abstract
  • The Siege Tank is a Terran military vehicle used for armored and long range artillery support. It is known for their heavy firepower, endurance, and ability to transform from tank to artillery platform. The Siege Tank's few weaknesses are its lack of an air attack and its inability to move in siege mode. Due to its indispensable military value, virtually all Terran factions use at least one variant of the vehicle in their armed forces. Some paramilitary forces refit the tank's main cannon with non-standard equipment for more specialized roles. These refits include: mining lasers, missile pods, and autocannons. The more unorthodox mercenary groups try to customize the arsenal of their tanks to distinguish themselves from other gangs. Special abilities: * Tank/Siege Mode - unit transforms from tank to artillery platform and back
  • The siege tank is a terran vehicle that can be configured to fulfill both the armored support and the long-range artillery support roles.
  • The Siege Tank is a large weapon of pure firepower which somehow comes into play on Chapter 5 of the Doomsday Campaign. This Large Arsenal of boomtastic proportions is capable of ripping through large amount of bloons in a single area. Able to shoot far and wide no bloon is safe from the Siege Tank. Burning rubber straight off, cracking the floors with it's explosive shots, some say it's power can match that of the Former ToTMG. Quite the feat of Monkey Engineering knowing that no bloon is safe from this Tank.... except if they get too close too it. While the Siege Tank can deliver pure raw unadulterated power, it does have its weak points. This Tower is pretty big compared to most towers making it a nuisance to place near other towers and in small spaces. Not only that, it is completely immobile. Usually not an issue with it's incredibly long range but for tracks where bloons have paths that go near ideal spots it could be a problem if stunned or slowed as it also have a very slow base firing rate. But nonetheless, like all towers, it comes with it's own set of upgrades to give it even more OP shots and just a bunch of good stuff. And when the Mortar becomes available... welp it's just gonna be a wonderful when you pair them up. Will automatically target the strongest enemy or the 1st enemy. Varies between shots. The player is not able to give it a specific target either.
is newunit of
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