About: Tile World   Sponge Permalink

An Entity of Type : dbkwik:resource/ZwE4O3utshWv1Qc47xdU6Q==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Tile World (also known as TileWorld or Tileworld) is a game designed to emulate Chip's Challenge. It was written by Brian Raiter. To avoid copyright infringement with Chip's Challenge, the game does not use the original graphics, sound or music. The original level set is not bundled with Tile World, so is legal for use.

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  • Tile World
rdfs:comment
  • Tile World (also known as TileWorld or Tileworld) is a game designed to emulate Chip's Challenge. It was written by Brian Raiter. To avoid copyright infringement with Chip's Challenge, the game does not use the original graphics, sound or music. The original level set is not bundled with Tile World, so is legal for use.
  • Tile World is a tile-based computer puzzle game designed to emulate the commercial game Chip's Challenge. Tile World was written by Brian Raiter in platform-neutral C and SDL, and licensed under the GPL. (To avoid copyright infringement, Tile World does not use the original graphics, sounds or music from the game being emulated.) It is currently supported by Brian on Windows and GNU/Linux. A Mac OS X port is maintained by a third party and a 2002 version for BeOS remains available.
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Platform
  • Windows, GNU/Linux Mac OS X, BeOS
Name
  • Tile World
Genre
  • arcade
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License
  • GNU GPL
maintainer
  • Brian Raiter
Website
abstract
  • Tile World is a tile-based computer puzzle game designed to emulate the commercial game Chip's Challenge. Tile World was written by Brian Raiter in platform-neutral C and SDL, and licensed under the GPL. (To avoid copyright infringement, Tile World does not use the original graphics, sounds or music from the game being emulated.) It is currently supported by Brian on Windows and GNU/Linux. A Mac OS X port is maintained by a third party and a 2002 version for BeOS remains available. One of Tile World's useful features is the ability to load user-created levelsets easily, without the renaming of files that is necessary in Microsoft's version of Chip's Challenge. Tile World also stores a replay of the player's fastest solution to each level, as well as showing time statistics for untimed levels (it treats them as though they had a time limit of 999 seconds). Starting around April 17, 2006, version 1.3.0 of Tile World also has a database of known unsolvable user-created levels, so that whenever a level in the database is encountered by the player, Tile World will let the player skip the level (by providing the password to the next level). [1]
  • Tile World (also known as TileWorld or Tileworld) is a game designed to emulate Chip's Challenge. It was written by Brian Raiter. To avoid copyright infringement with Chip's Challenge, the game does not use the original graphics, sound or music. The original level set is not bundled with Tile World, so is legal for use.
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