Heretic Grunts mainly wield Needlers, and never wield Plasma Pistols unlike their Covenant counterparts. They can also man Plasma Turrets and wield Fuel Rod Guns as heavy weaponry. Unlike Covenant Grunts, Heretic Grunts are well more respected by the Heretics. They are far more dangerous then Covenant Grunts as they do not panic and ran away when their Heretic Elite commander is killed, but they do not suicidal attack enemy forces.
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rdfs:comment
| - Heretic Grunts mainly wield Needlers, and never wield Plasma Pistols unlike their Covenant counterparts. They can also man Plasma Turrets and wield Fuel Rod Guns as heavy weaponry. Unlike Covenant Grunts, Heretic Grunts are well more respected by the Heretics. They are far more dangerous then Covenant Grunts as they do not panic and ran away when their Heretic Elite commander is killed, but they do not suicidal attack enemy forces.
- Heretics is a category for creeps found in Warcraft III. It includes Fallen Priests, Deceivers and Heretics. These Heretics seem to be death cultists, as they look much like Acolytes.
- The Heretics were the guards Manaan until the war of ages. When Half-Jaw kicked out of Manaan he and the Heretics attacked Manaan, but stoped by Zamamee.
- The Heretics are an antagonistic group within Ellie Troits Bonding Arc. They have no part in the main story.
- The Heretics were a group of radioactive hair gel breathing Elites and Grunts that broke away from the Covenant. The ironic thing is that most of them were later killed by the Arbiter, who then t-bagged on their faces. The Arbiter didn't have testicles, so he couldn't have had any pleasure so...irony is so confusing. The Heretics should not be in any way similar to the Covenant Separatists in your minds, unless you are an infidel who believes in Poptarts (lulwut?).
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dbkwik:unhalo/prop...iPageUsesTemplate
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dbkwik:wowwiki/pro...iPageUsesTemplate
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Goals
| - Defeat the Covenant religion
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Origin
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Skills
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dbkwik:villains/pr...iPageUsesTemplate
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Foundation
| - Former Covenant soldiers who believe "the Great Journey" is a lie created by the Prophet Hierarchs
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Alias
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Commanders
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Headquarters
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Fullname
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Agents
| - Elites, Grunts, 343 Guilty Spark
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type of villains
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abstract
| - Heretic Grunts mainly wield Needlers, and never wield Plasma Pistols unlike their Covenant counterparts. They can also man Plasma Turrets and wield Fuel Rod Guns as heavy weaponry. Unlike Covenant Grunts, Heretic Grunts are well more respected by the Heretics. They are far more dangerous then Covenant Grunts as they do not panic and ran away when their Heretic Elite commander is killed, but they do not suicidal attack enemy forces.
- Heretics is a category for creeps found in Warcraft III. It includes Fallen Priests, Deceivers and Heretics. These Heretics seem to be death cultists, as they look much like Acolytes.
- The Heretics were the guards Manaan until the war of ages. When Half-Jaw kicked out of Manaan he and the Heretics attacked Manaan, but stoped by Zamamee.
- The Heretics are an antagonistic group within Ellie Troits Bonding Arc. They have no part in the main story.
- The Heretics were a group of radioactive hair gel breathing Elites and Grunts that broke away from the Covenant. The ironic thing is that most of them were later killed by the Arbiter, who then t-bagged on their faces. The Arbiter didn't have testicles, so he couldn't have had any pleasure so...irony is so confusing. The Heretics should not be in any way similar to the Covenant Separatists in your minds, unless you are an infidel who believes in Poptarts (lulwut?).
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