About: Trap-Making   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Trap-Making is a crafting skill in Dragon Age: Origins. Characters who have learned this skill can construct traps or lures from common components, as long as the appropriate design has been learned. Tier 1 trap designs are automatically learned with the first level of the skill; others must be purchased. The second and fourth ranks of this skill do not increase the range at which a character can detect enemy traps.[confirmation needed] While all characters who have learned this skill can set traps, only rogues can disarm them and doing so does not require any points in Trap-making.

AttributesValues
rdfs:label
  • Trap-Making
rdfs:comment
  • Trap-Making is a crafting skill in Dragon Age: Origins. Characters who have learned this skill can construct traps or lures from common components, as long as the appropriate design has been learned. Tier 1 trap designs are automatically learned with the first level of the skill; others must be purchased. The second and fourth ranks of this skill do not increase the range at which a character can detect enemy traps.[confirmation needed] While all characters who have learned this skill can set traps, only rogues can disarm them and doing so does not require any points in Trap-making.
dcterms:subject
Activation
  • 0(xsd:integer)
Cooldown
  • 0.0
effect type
  • Activated
dbkwik:dragonage/p...iPageUsesTemplate
Range
  • Personal
Name
Type
Icon
  • Skill-TrapMaking icon.png
Description
  • The character has learned to construct traps and lures.
abstract
  • Trap-Making is a crafting skill in Dragon Age: Origins. Characters who have learned this skill can construct traps or lures from common components, as long as the appropriate design has been learned. Tier 1 trap designs are automatically learned with the first level of the skill; others must be purchased. The second and fourth ranks of this skill do not increase the range at which a character can detect enemy traps.[confirmation needed] While all characters who have learned this skill can set traps, only rogues can disarm them and doing so does not require any points in Trap-making.
is Requires of
is Name of
is Type of
is restriction of
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