About: Rod Of Tzeentch   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Rod of Tzeentch consists of a long staff, at the top of which is a bright blue jewel fashioned in the shape of an eye or like the Rune of Tzeentch. The Rod has the power to transfix and immobilize an enemy engaged in hand-to-hand combat with its bearer. The bearer must use one of his attacks to attempt to transfix the enemy - this is worked out before any blows are struck by either side. The enemy must make a test against his WP. If he is successful, there is no effect - he resists the Rod and continues to fight normally. If he fails the test, the victim is immobilised for the rest of the turn. He cannot fight back in hand-to-hand combat and any blows struck against him will automatically hit.

AttributesValues
rdf:type
rdfs:label
  • Rod Of Tzeentch
rdfs:comment
  • The Rod of Tzeentch consists of a long staff, at the top of which is a bright blue jewel fashioned in the shape of an eye or like the Rune of Tzeentch. The Rod has the power to transfix and immobilize an enemy engaged in hand-to-hand combat with its bearer. The bearer must use one of his attacks to attempt to transfix the enemy - this is worked out before any blows are struck by either side. The enemy must make a test against his WP. If he is successful, there is no effect - he resists the Rod and continues to fight normally. If he fails the test, the victim is immobilised for the rest of the turn. He cannot fight back in hand-to-hand combat and any blows struck against him will automatically hit.
dcterms:subject
Initiative
  • None
Parry
  • None
Weapon
  • Rod Of Tzeentch
dbkwik:wfrp1e/prop...iPageUsesTemplate
Damage
  • -1(xsd:integer)
ToHit
  • None
abstract
  • The Rod of Tzeentch consists of a long staff, at the top of which is a bright blue jewel fashioned in the shape of an eye or like the Rune of Tzeentch. The Rod has the power to transfix and immobilize an enemy engaged in hand-to-hand combat with its bearer. The bearer must use one of his attacks to attempt to transfix the enemy - this is worked out before any blows are struck by either side. The enemy must make a test against his WP. If he is successful, there is no effect - he resists the Rod and continues to fight normally. If he fails the test, the victim is immobilised for the rest of the turn. He cannot fight back in hand-to-hand combat and any blows struck against him will automatically hit. If the character has a Chaos or Daemon weapon, the Rod is combined with the weapon as a glowing blue eye rune at the tip of the blade. It has the same effect as a normal Rod. If the character has Chaos Armour, the Rod can be combined with that instead as a blue eye in the centre of the breastplate.
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