About: Mercantilism (Civ6)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mercantilism is the next step required to regulate an ever-spreading empire's commercial workings. Thanks to it, the outdated Caravansaries Policy is replaced by the modern Triangular Trade, and further improvements of transport arrangements help the more 'wild' parts of your empire to flourish. Mercantilism's long distance commerce also spurs the appearance of a new type of sea vessel - the Privateer. While the first ones of these were pirate ships, preying upon civilian merchants, states soon found out how useful such ships can be and 'appropriated' them into their fleets.

AttributesValues
rdfs:label
  • Mercantilism (Civ6)
rdfs:comment
  • Mercantilism is the next step required to regulate an ever-spreading empire's commercial workings. Thanks to it, the outdated Caravansaries Policy is replaced by the modern Triangular Trade, and further improvements of transport arrangements help the more 'wild' parts of your empire to flourish. Mercantilism's long distance commerce also spurs the appearance of a new type of sea vessel - the Privateer. While the first ones of these were pirate ships, preying upon civilian merchants, states soon found out how useful such ships can be and 'appropriated' them into their fleets.
reqs
  • Humanism
dbkwik:civilizatio...iPageUsesTemplate
Inspiration
  • Earn a .
Name
  • Mercantilism
leadsto
  • Colonialism, Civil Engineering
Obsolete
  • Caravansaries
quoted
  • Esther Dyson
  • Peter Berger
Cost
  • 655(xsd:integer)
Notes
  • improvements receive +1 .
Quote
  • In a market economy, however, the individual has some possibility of escaping from the power of the state.
  • Having seen a non-market economy, I suddenly understood much better what I liked about a market economy.
Units
  • Privateer
policies
  • Logistics, Triangular Trade
abstract
  • Mercantilism is the next step required to regulate an ever-spreading empire's commercial workings. Thanks to it, the outdated Caravansaries Policy is replaced by the modern Triangular Trade, and further improvements of transport arrangements help the more 'wild' parts of your empire to flourish. Mercantilism's long distance commerce also spurs the appearance of a new type of sea vessel - the Privateer. While the first ones of these were pirate ships, preying upon civilian merchants, states soon found out how useful such ships can be and 'appropriated' them into their fleets.
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