If a target dies with your shotgun resources on it, it will explode and deal damage to nearby enemies.
* Passive
* AP Cost : 1
* Whenever an enemy dies with your Shotgun Resources remaining, an explosion occurs around that enemy, dealing 40 physical damage to up to 6 enemies in a 3 meter radius.
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| - If a target dies with your shotgun resources on it, it will explode and deal damage to nearby enemies.
* Passive
* AP Cost : 1
* Whenever an enemy dies with your Shotgun Resources remaining, an explosion occurs around that enemy, dealing 40 physical damage to up to 6 enemies in a 3 meter radius.
- Hit & Run is a Tier Two talent in Lilith's Assassin skill tree. It raises melee damage by +7% per rank, and increases Phasewalk's duration by +0.8 seconds per rank.
- Hit & Run is a 2004 mystery brickfilm by Nick Maniatis that depicts a man being called to a meeting place and the events surrounding this from multiple viewpoints. It was an entry into the Brickfilms.com A Peculiar Event Contest and ultimately placed second.
- Orphaned at the age of three by a drunken driver, HIT & RUN grew up in a county institution from which he escaped with alarming regularity, climbing down sheer walls and running for miles across the plains in the middle of the night. When asked what he was running away from, he replied, "I'm not running away from anything. I'm practicing." He went from the custody of the county directly into the United States Army. He was tapped soon after for the G.I. JOE team, where he finally found himself in a "family."
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| - The man receives a worrying phone call
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| - If a target dies with your shotgun resources on it, it will explode and deal damage to nearby enemies.
* Passive
* AP Cost : 1
* Whenever an enemy dies with your Shotgun Resources remaining, an explosion occurs around that enemy, dealing 40 physical damage to up to 6 enemies in a 3 meter radius.
- Hit & Run is a Tier Two talent in Lilith's Assassin skill tree. It raises melee damage by +7% per rank, and increases Phasewalk's duration by +0.8 seconds per rank.
- Orphaned at the age of three by a drunken driver, HIT & RUN grew up in a county institution from which he escaped with alarming regularity, climbing down sheer walls and running for miles across the plains in the middle of the night. When asked what he was running away from, he replied, "I'm not running away from anything. I'm practicing." He went from the custody of the county directly into the United States Army. He was tapped soon after for the G.I. JOE team, where he finally found himself in a "family." From LT. FALCON's Files: "Infantrymen don't march, they run. They run to get to the battle, they run during the battle, and they run to get away from the battle. The Army doesn't call it running. They call the first 'advancing,' the second, 'maneuvering,' and the last, 'disengaging.' HIT & RUN calls it all running, and he's real good at it. Besides, a guy who can run in pitch darkness over dangerous terrain carrying a full load is perfect for NIGHT FORCE."
- Hit & Run is a 2004 mystery brickfilm by Nick Maniatis that depicts a man being called to a meeting place and the events surrounding this from multiple viewpoints. It was an entry into the Brickfilms.com A Peculiar Event Contest and ultimately placed second.
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