A successful hit is where during combat an attack overcomes its target's Defence. It is unlikely but possible to produce a 0 as a successful hit. This can be better explained by considering the following: For every attack, there are two stages. * Stage 1: Roll the attacker's offensive bonuses against the target's defensive bonuses. If true, proceed to stage 2. If false, produce a 0 (splash for player Magic attacks). This is not a successful hit. * Stage 2: Roll a hit ranging from 0 to the attacker's maximum hit. This is a successful hit, even if a 0 is rolled.
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