About: Chaos Were   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The mutant becomes a Chaos Were. It now has two forms. Generate a random Chaos creature using the procedure set out under Chaos Spawn, but only give it D6 Chaos attributes. Keep a separate record of this creature, including a separate record of fear points, as it is the mutant's Chaos were-form. The mutant is now subject to frenzy. When it becomes frenzied, it must make a WP test or change into its were-form for the rest of the battle. Chaos Weres can only wear Chaos Armour, which changes its shape to fit both 'normal' and 'were' forms. Other types of armour must be discarded.

AttributesValues
rdfs:label
  • Chaos Were
rdfs:comment
  • The mutant becomes a Chaos Were. It now has two forms. Generate a random Chaos creature using the procedure set out under Chaos Spawn, but only give it D6 Chaos attributes. Keep a separate record of this creature, including a separate record of fear points, as it is the mutant's Chaos were-form. The mutant is now subject to frenzy. When it becomes frenzied, it must make a WP test or change into its were-form for the rest of the battle. Chaos Weres can only wear Chaos Armour, which changes its shape to fit both 'normal' and 'were' forms. Other types of armour must be discarded.
dcterms:subject
abstract
  • The mutant becomes a Chaos Were. It now has two forms. Generate a random Chaos creature using the procedure set out under Chaos Spawn, but only give it D6 Chaos attributes. Keep a separate record of this creature, including a separate record of fear points, as it is the mutant's Chaos were-form. The mutant is now subject to frenzy. When it becomes frenzied, it must make a WP test or change into its were-form for the rest of the battle. The mutant gains 2 fear points when it changes into its were-form. These points are added to the fear point total of the were-form, not the mutant's 'normal' fear point total. This may alter the psychological effects it causes in its opponents. Chaos Weres can only wear Chaos Armour, which changes its shape to fit both 'normal' and 'were' forms. Other types of armour must be discarded. Every time the mutant gains a new Chaos attribute, the were-form also gains an attribute. This must be separately generated and, therefore, will rarely be the same for both forms.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software