About: Game Update 4   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Brain Pain/The Bastion of Brainiac * Dock Bay Beta on the S.T.A.R. Labs Space Station will no longer reset while players are inside of the docking bay. * Objects that are not objectives for players can no longer be targeted except for barrels. This should improve targeting in this playroom and make it easier to target mobs while in combat. * Fixed an issue where the Brainiac Encloser would pick up a player from across the room. * Ship Guardian now has an ability to assist him in combating against fliers. * Hawkgirl and Hawkman should no longer attack players during their cutscene. * Torches are no longer destructible. * Fixed visual and collision issues with the Race Challenge on Stryker's Island . * The Fire Urns have had their handhold positions ad

AttributesValues
rdfs:label
  • Game Update 4
rdfs:comment
  • Brain Pain/The Bastion of Brainiac * Dock Bay Beta on the S.T.A.R. Labs Space Station will no longer reset while players are inside of the docking bay. * Objects that are not objectives for players can no longer be targeted except for barrels. This should improve targeting in this playroom and make it easier to target mobs while in combat. * Fixed an issue where the Brainiac Encloser would pick up a player from across the room. * Ship Guardian now has an ability to assist him in combating against fliers. * Hawkgirl and Hawkman should no longer attack players during their cutscene. * Torches are no longer destructible. * Fixed visual and collision issues with the Race Challenge on Stryker's Island . * The Fire Urns have had their handhold positions ad
dcterms:subject
dbkwik:dcuniverseo...iPageUsesTemplate
abstract
  • Brain Pain/The Bastion of Brainiac * Dock Bay Beta on the S.T.A.R. Labs Space Station will no longer reset while players are inside of the docking bay. * Objects that are not objectives for players can no longer be targeted except for barrels. This should improve targeting in this playroom and make it easier to target mobs while in combat. * Fixed an issue where the Brainiac Encloser would pick up a player from across the room. * Ship Guardian now has an ability to assist him in combating against fliers. * Hawkgirl and Hawkman should no longer attack players during their cutscene. * Torches are no longer destructible. * Fixed visual and collision issues with the Race Challenge on Stryker's Island . * The Fire Urns have had their handhold positions adjusted. * Fixed an issue with a bulletin disappearing before the boss fight. * Fixed a minor messaging issue with one of Giganta's stun attacks. * Fix for Gorillas sliding during certain animations. * Fixed an issue where players could become gated on the stage to 'Retrieve Explosives.' * 'Retrieve Explosives' encounters are now level 28 instead of the previous 30. * Re-leveled the second area of this mission line content to be level 29. * Police cars should now properly de-spawn when destroyed. * Fixed an issue where players could incorrectly target objective vehicles. * Citizen NPCs are now neutral and un-targetable in the first area. * Ten Ton Weight is now the proper color on de-spawn. * Fixed an issue where the dancers would slide when running to the exit. JLA in Trouble/Saving the Society * Updated cameras for Cheetah and Metallo. * Lightkeeper Janis should now reset properly. * Etrigan should no longer speak over himself when he rises in the Zatanna boss fight. * Encased patients should now de-spawn correctly and have new effects. * The boss fight inside the East End Regal Hotel should reset properly. * Fixed a minor visual issue when weaponizing The Joker's Toxin Bombs. * Fixed an issue where Fear Gas Foggers weren't spawning in part of the designated mission area. * Tuned the content at the Metropolis Science Police Headquarters so that the relevant mission objectives spawn more plentifully and irrelevant NPCs spawn less. * Fixed an issue with Trigonic Orbs. They should now look correct when weaponized. * Players should no longer get XP if they are not on the correct stage when transporting Trigonic Orbs. * Removed columns from the Aquaman boss fight room to make it easier to navigate the space. * Martian Manhunter should now stick around to make sure you finish gathering information from the Atlanteans before he scouts ahead. * Fixed an issue where players could get stuck in combat. * Fixed an issue with the force field being targetable. * Raven should no longer de-spawn before her voiceover/camera is complete. * Fixed a minor visual issue when weaponizing crates in this instance. * If Nightwing was refusing to clue you in on the mission The First Clue after completing No Joke return and speak with him. He should be more helpful. * Updated wooden barrels to have better handholds. * Villains taking on this mission will now be treated to a much more damaged and destroyed version of the Watchtower! * Players should no longer be able to interact with Lunatics after completing the mission objective. * The gate to the Guardian's Chamber should now close upon entering to fight the Colossus. * Fixed an issue with Spectre and Green Lantern's voiceover playing simultaneously. * Fixed a visual issue with weaponizing Seed Pods.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software