About: Event Guide: H2k12 p1   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The gameplay happened in the event battle forum, there was a forum dedicated to healing for each side. The buttons for both factions were "Attack" and "Heal", once the buttons were clicked a flash game would appear and the players would have 30 seconds to do their activity. But before either activity could be done, a player had to post to gain the energy, this would max the bar at 100 percent and would last 10 minutes, during which the energy bar would gradually go down even if the player made no attempt to attack or heal. There was also an 'Auto Action' which would only give a slight advantage and it costs a player 2 Gaia Cash to use, the damage or healing varied. Below the avatar was the current condition of the player's 'Health', the maximum being 100 Hp. If a fellow player was fully he

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  • Event Guide: H2k12 p1
rdfs:comment
  • The gameplay happened in the event battle forum, there was a forum dedicated to healing for each side. The buttons for both factions were "Attack" and "Heal", once the buttons were clicked a flash game would appear and the players would have 30 seconds to do their activity. But before either activity could be done, a player had to post to gain the energy, this would max the bar at 100 percent and would last 10 minutes, during which the energy bar would gradually go down even if the player made no attempt to attack or heal. There was also an 'Auto Action' which would only give a slight advantage and it costs a player 2 Gaia Cash to use, the damage or healing varied. Below the avatar was the current condition of the player's 'Health', the maximum being 100 Hp. If a fellow player was fully he
dcterms:subject
dbkwik:gaia/proper...iPageUsesTemplate
abstract
  • The gameplay happened in the event battle forum, there was a forum dedicated to healing for each side. The buttons for both factions were "Attack" and "Heal", once the buttons were clicked a flash game would appear and the players would have 30 seconds to do their activity. But before either activity could be done, a player had to post to gain the energy, this would max the bar at 100 percent and would last 10 minutes, during which the energy bar would gradually go down even if the player made no attempt to attack or heal. There was also an 'Auto Action' which would only give a slight advantage and it costs a player 2 Gaia Cash to use, the damage or healing varied. Below the avatar was the current condition of the player's 'Health', the maximum being 100 Hp. If a fellow player was fully healed the button 'Unavailable' would display and the message "This user already has max health, you cannot heal them anymore.". The attack and auto action buttons would be unavailable if a player was low on energy or was killed in battle. It took about eight or more postings in the healing forum to regain 100 Hp, this could be sped up if fellow players helped in the healing process. The highest points for max damage and healing was 20 points, the lowest being 3 pt for attacking while healing depended on the players ability to slash the correct familiar: Vampire should attack owls and Dark Elves should attack bats. During the event, Gaia Staff was also participating. Players who attempted to attack them found out that it took more attacks to do any noticeable damage to their health. For example, if the bar was at 100 Hp and the attack was fully 20 Pt, it would only do 3 Pt damage. If a player successfully defeated a staff they would gain 1000 Gaia Gold. The items were gotten if the player achieved the correct amount of attacks and heals. They could get the items by going back to the event page, where a pop up would congratulate them. * Halloween 2k12 Badge - Choose a side by clicking the link in the Private Message from whoever sent the request. Players could only choose one side, and this cannot be undone or re-done. The badges were soulbound but were unbounded after the event. * Healing Potion - Perform 5 heals and 5 attacks. * Gun / Sword - 100 attacks and 5 heals. * Familiar - 100 heals and 5 attacks. * Militia Coat - Attacks and heals adding up to make 500. * Battle Hardened achievement - Attacks and heals adding up to make 1000.
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