Type of Feat: Character history Prerequisite: Dexterity 10+, chosen only during character creation phase. Specifics: Boredom or malice led you to play a variety of tricks on people and consequently get into trouble. Curiosity always got the best of you, and you had difficulty resisting temptation. You gain +1 to Reflex saves, and Set Traps and Sleight of Hand skills, but suffer -2 to Will saves. Use: Automatic.
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