About: Lamia Matriarch (Final Fantasy II)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Lamia Matriarch is a Soul of Rebirth enemy in Final Fantasy II. She is a palette swap of the Lamia, meant to resemble the Lamia species introduced in Final Fantasy IV, and is a somewhat dangerous enemy when first encountered; she can inflict Confuse on party members with her Charm IX attack, as well as inflict Sleep with her physical attack.

AttributesValues
rdfs:label
  • Lamia Matriarch (Final Fantasy II)
rdfs:comment
  • Lamia Matriarch is a Soul of Rebirth enemy in Final Fantasy II. She is a palette swap of the Lamia, meant to resemble the Lamia species introduced in Final Fantasy IV, and is a somewhat dangerous enemy when first encountered; she can inflict Confuse on party members with her Charm IX attack, as well as inflict Sleep with her physical attack.
dcterms:subject
bestiary
  • 151(xsd:integer)
GBA Location
  • Unknown Palace - 2F, 5F
PSP image
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
GBA
  • Lamia Matriarch
Romaji
  • Mazāramia
GBA MP
  • 150(xsd:integer)
GBA Rank
  • 6(xsd:integer)
Japan
  • マザーラミア
PREV
  • Chimera Brain
NEXT
  • Cait Sith
PSP
  • Lamia Matriarch
GBA Abilities
  • Charm IX, Blizzard XII, Sleep XIV, Attacks may inflict Sleep
GBA HP
  • 1760(xsd:integer)
GBA image
GBA Attack
  • 50(xsd:integer)
GBA Accuracy
  • 8(xsd:integer)
GBA Magic Defense
  • 7(xsd:integer)
GBA Gil Awarded
  • 15000(xsd:integer)
GBA Item Dropped
  • Hi-Potion, Ether, Thunder Spear, Elixir, Ribbon
GBA Evasion
  • 2(xsd:integer)
GBA Defense
  • 50(xsd:integer)
abstract
  • Lamia Matriarch is a Soul of Rebirth enemy in Final Fantasy II. She is a palette swap of the Lamia, meant to resemble the Lamia species introduced in Final Fantasy IV, and is a somewhat dangerous enemy when first encountered; she can inflict Confuse on party members with her Charm IX attack, as well as inflict Sleep with her physical attack. Their Blizzard XII spell is hardly noticeable compared to the other two abilities. They can be dealt with in a variety of ways, but should be taken care of either first or last, depending on which enemies they come with. If they come with Cait Siths, it is advised to defeat the Cait Siths first.
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