About: Panda3D   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

FUCK YOU

AttributesValues
rdf:type
rdfs:label
  • Panda3D
rdfs:comment
  • FUCK YOU
Row 4 info
  • Windows
  • Linux
  • Mac OS X
  • SunOS
  • FreeBSD
  • SGI Irix
Row 1 info
  • 1(xsd:double)
Row 4 title
  • Platform
Row 2 info
  • Free
Row 6 info
Row 1 title
  • Latest Version
Row 5 info
  • Disney and Carnegie Mellon University's Entertainment Technology Center
Row 2 title
  • Price
Row 6 title
  • Website
Row 5 title
  • Developer
Row 3 info
Row 3 title
  • License
Box Title
  • Panda3D
Tutorials
  • Panda3D comes with a number of sample programs as well as an introductory Hello World tutorial in the manual.
History
  • The Disney VR studio is a branch of Disney that was created to build 3D attractions for Disney theme parks. They built an attraction called "Aladdin's Magic Carpet", and the engine they created for that was eventually to become Panda3D. The engine in its current form bears little resemblance to those early years. Over time, Panda3D was used for additional VR rides at Disney theme parks, and was eventually used in the creation of Toontown Online, an online game set in a cartoon world, and later for their second MMORPG, Pirates of the Caribbean Online. In 2002, the engine was released as open source. According to the authors, this was so that they "could more easily work with universities on Virtual Reality research projects." However, it took some time for Panda3D to take off as an open source project. From the article: The system, although quite usable by the team that developed it, was not quite "open source ready." There were several interested users, but building and installing the system was incredibly complex, and there was little in the way of documentation or sample code, so there was no significant open source community right away. However, the open sourcing of the engine allowed Carnegie Mellon's Entertainment Technology Center to join in the development of the engine. While Disney engineers continued to do the bulk of the development, the Carnegie Mellon team built a role for itself polishing the engine for public consumption, writing documentation, and adding certain high-end features such as shaders. Panda3D's name was once an acronym: "Platform Agnostic Networked Display Architecture." However, since that phrase has largely lost its meaning, the word "Panda3D" is rarely thought of as an acronym anymore.
Image size
  • 180(xsd:integer)
External Links
  • * Panda3D home site * Devmaster.net listing of Panda3D
Engine overview
  • --05-28
Games list
  • Here is a partial list of commercial non-free software products that utilise Panda3D: * Disney's Toontown * Disney's Pirates of the Caribbean Online * SimOps Studios: Code3D * MSA's Thermal Enforcer * Little Mermaid Pinball, Aladdin Pinball, and Pirates Pinball Here is an incomplete list of free software projects building on Panda3D: * Angels Fall First: Second Antarean War * La Granja de Los Poderosos * Funtrench's Eden
dbkwik:indiegames/...iPageUsesTemplate
Image File
  • panda3d_logo.png
Features
abstract
  • FUCK YOU
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