In November 2002, Paul Elliott - author of various free roleplaying games including the excellent Zenobia - wrote an article called The Gygax/Arneson Tapes for his Tempus Fugit column on RP Gnet. In it, he imaged that Gary Gygax was inspired by Greecian myths instead of Tolkien-esque High Fantasy, and created Mazes and Minotaurs Along comes Olivier Legrand, a Frenchman game designer, who decides to actually make the fictional game the column describes with three goals: He did, and released to for free! Check it out here. This tabletop game has the following Tropes covered:
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| - In November 2002, Paul Elliott - author of various free roleplaying games including the excellent Zenobia - wrote an article called The Gygax/Arneson Tapes for his Tempus Fugit column on RP Gnet. In it, he imaged that Gary Gygax was inspired by Greecian myths instead of Tolkien-esque High Fantasy, and created Mazes and Minotaurs Along comes Olivier Legrand, a Frenchman game designer, who decides to actually make the fictional game the column describes with three goals: He did, and released to for free! Check it out here. This tabletop game has the following Tropes covered:
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| - In November 2002, Paul Elliott - author of various free roleplaying games including the excellent Zenobia - wrote an article called The Gygax/Arneson Tapes for his Tempus Fugit column on RP Gnet. In it, he imaged that Gary Gygax was inspired by Greecian myths instead of Tolkien-esque High Fantasy, and created Mazes and Minotaurs Along comes Olivier Legrand, a Frenchman game designer, who decides to actually make the fictional game the column describes with three goals:
* 1) Write a complete game in English.
* 2 Write a game with a genuine old-school, 1970s feel, reminiscent of early D&D.
* 3) Write a game that would be totally coherent with Paul's article. He did, and released to for free! Check it out here. This tabletop game has the following Tropes covered:
* Defictionalization - From speculative column entry to real game!
* Lampshade Hanging: lots of quirks of the D&D game are adressed in the pseudo-historical commentaries like the armor class system, the wargamist quarrels, etc.
* Retraux - See What If
* What If - What if G.G. was hooked on a Grecian world instead of a medieval one?
* What Could Have Been - The entire premise.
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