About: Promotions (Civ5)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A promotion is an extra ability military units can get, which somehow improves their performance in the game. There are three main ways to acquire promotions for units: * Earning enough Experience for a unit to gain a level. It may then acquire one of the generic promotions listed below. * Building certain Wonders, such as Himeji Castle. * Adopting certain social policies or ideological tenets. A diagram of all available promotions can be found here (on Stack Exchange).

AttributesValues
rdfs:label
  • Promotions (Civ5)
rdfs:comment
  • A promotion is an extra ability military units can get, which somehow improves their performance in the game. There are three main ways to acquire promotions for units: * Earning enough Experience for a unit to gain a level. It may then acquire one of the generic promotions listed below. * Building certain Wonders, such as Himeji Castle. * Adopting certain social policies or ideological tenets. A diagram of all available promotions can be found here (on Stack Exchange).
dcterms:subject
req
  • Medic
  • Heroic Epic
  • Interception I , Dogfighting I , Siege I , Bombardment I
  • Accuracy III , Barrage III , Targeting III , Bombardment III , Coastal Raider III , Boarding Party III , Siege III , Bombardment III , Ambush II , Mobility II
  • Shock III , Drill III , Targeting I , Bombardment I , Coastal Raider I , Boarding Party I
  • Accuracy I
  • Accuracy I, Barrage I
  • Accuracy II
  • Air Targeting I
  • Ambush I
  • Armor Plating I
  • Armor Plating II
  • Barrage I
  • Barrage II
  • Boarding Party I
  • Boarding Party II
  • Bombardment I
  • Bombardment II
  • Coastal Raider I
  • Coastal Raider II
  • Cover I
  • Disipline Social Policy
  • Dogfighting I
  • Dogfighting II
  • Drill I
  • Drill II
  • Flight Deck I
  • Flight Deck II
  • Formation I
  • Interception I
  • Interception II
  • Interception II, Dogfighting II
  • Interception I, Dogfighting I, Siege I, Bombardment I
  • Patriotic War
  • Scouting I
  • Scouting II
  • Shock I
  • Shock I , Drill I , Targeting I , Bombardment I
  • Shock I, Drill I
  • Shock I, Drill I, Scouting II, Survivalism II
  • Shock II
  • Shock II , Drill II
  • Shock II , Drill II , Accuracy II , Barrage II
  • Shock II, Drill II
  • Shock III , Drill III , Accuracy II , Barrage II
  • Shock III, Drill III
  • Siege I
  • Siege II
  • Siege II, Bombardment II
  • Survivalism I
  • Survivalism II
  • Targeting I
  • Wolfpack I
  • Wolfpack II
  • Targeting II, Bombardment II, Accuracy III, Barrage III
  • Accuracy III, Barrage III, Targeting II, Bombardment II
  • Interception II, Dogfighting II, Siege II, Bombardment II
  • Interception I , Dogfighting I, Siege I, Bombardment I
  • Land units passing by Mt. Kilimanjaro will automatically gain this skill
  • Shock II , Drill II , Interception I , Dogfighting I , Siege I , Bombardment I
  • Targeting II, Bombardment II, Coastal Raider II, Boarding Party II, Wolfpack II , Flight Deck II , Armor Plating II
dbkwik:civilizatio...iPageUsesTemplate
Name
  • Amphibious
  • March
  • Range
  • Exploration
  • Medic
  • Logistics
  • Charge
  • Sentry
  • Volley
  • Repair
  • Siege
  • Evasion
  • Morale
  • Supply
  • Discipline
  • Woodsman
  • Blitz
  • Air Recon
  • Mobility
  • Great Lighthouse
  • Himeji Castle
  • Sapper
  • Statue of Zeus
  • Accuracy I
  • Accuracy II
  • Accuracy III
  • Air Repair
  • Air Targeting I
  • Air Targeting II
  • Altitude Training
  • Ambush Formation I
  • Ambush Formation II
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