About: Haniver   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A haniver gremlin is a small marine fey creature that superficially resembles a ray or skate and has an odd obsession with stealing or rearranging small items. Hanivers are less a danger than an irritation, due to their skill as pickpockets, desire for shiny objects, and curiosity to know what is inside every pocket, satchel, hat, or crevice. The gremlins have no concept of value, only desiring what others desire, and often collect items of no real value, such as pieces of glass, feathers, or bits of colored paper. The often discard the things they take, unless someone (such as the owner) expresses an even momentary desire for it. The gremlins often "trade" the items in a creature's possession for things like broken seashells and clumps of dirt. When they attempt to steal an item from a cr

AttributesValues
rdfs:label
  • Haniver
rdfs:comment
  • A haniver gremlin is a small marine fey creature that superficially resembles a ray or skate and has an odd obsession with stealing or rearranging small items. Hanivers are less a danger than an irritation, due to their skill as pickpockets, desire for shiny objects, and curiosity to know what is inside every pocket, satchel, hat, or crevice. The gremlins have no concept of value, only desiring what others desire, and often collect items of no real value, such as pieces of glass, feathers, or bits of colored paper. The often discard the things they take, unless someone (such as the owner) expresses an even momentary desire for it. The gremlins often "trade" the items in a creature's possession for things like broken seashells and clumps of dirt. When they attempt to steal an item from a cr
dcterms:subject
dbkwik:pathfinder/...iPageUsesTemplate
Challenge
  • 1(xsd:integer)
Page
  • 76(xsd:integer)
Name
  • Haniver
Type
  • Fey
Environment
  • temperate coasts
Subtype
  • aquatic
Source
abstract
  • A haniver gremlin is a small marine fey creature that superficially resembles a ray or skate and has an odd obsession with stealing or rearranging small items. Hanivers are less a danger than an irritation, due to their skill as pickpockets, desire for shiny objects, and curiosity to know what is inside every pocket, satchel, hat, or crevice. The gremlins have no concept of value, only desiring what others desire, and often collect items of no real value, such as pieces of glass, feathers, or bits of colored paper. The often discard the things they take, unless someone (such as the owner) expresses an even momentary desire for it. The gremlins often "trade" the items in a creature's possession for things like broken seashells and clumps of dirt. When they attempt to steal an item from a creature, it causes that creature's items to become misplaced or rearranged in unusual places.
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