A haniver gremlin is a small marine fey creature that superficially resembles a ray or skate and has an odd obsession with stealing or rearranging small items. Hanivers are less a danger than an irritation, due to their skill as pickpockets, desire for shiny objects, and curiosity to know what is inside every pocket, satchel, hat, or crevice. The gremlins have no concept of value, only desiring what others desire, and often collect items of no real value, such as pieces of glass, feathers, or bits of colored paper. The often discard the things they take, unless someone (such as the owner) expresses an even momentary desire for it. The gremlins often "trade" the items in a creature's possession for things like broken seashells and clumps of dirt. When they attempt to steal an item from a cr
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| - A haniver gremlin is a small marine fey creature that superficially resembles a ray or skate and has an odd obsession with stealing or rearranging small items. Hanivers are less a danger than an irritation, due to their skill as pickpockets, desire for shiny objects, and curiosity to know what is inside every pocket, satchel, hat, or crevice. The gremlins have no concept of value, only desiring what others desire, and often collect items of no real value, such as pieces of glass, feathers, or bits of colored paper. The often discard the things they take, unless someone (such as the owner) expresses an even momentary desire for it. The gremlins often "trade" the items in a creature's possession for things like broken seashells and clumps of dirt. When they attempt to steal an item from a cr
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| - A haniver gremlin is a small marine fey creature that superficially resembles a ray or skate and has an odd obsession with stealing or rearranging small items. Hanivers are less a danger than an irritation, due to their skill as pickpockets, desire for shiny objects, and curiosity to know what is inside every pocket, satchel, hat, or crevice. The gremlins have no concept of value, only desiring what others desire, and often collect items of no real value, such as pieces of glass, feathers, or bits of colored paper. The often discard the things they take, unless someone (such as the owner) expresses an even momentary desire for it. The gremlins often "trade" the items in a creature's possession for things like broken seashells and clumps of dirt. When they attempt to steal an item from a creature, it causes that creature's items to become misplaced or rearranged in unusual places.
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