About: Elemental spell   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Each Class has 15 unique Elemental Spells, split between 3 Elements. (Huppermages have 4 Elements) Unlike Support Spells, these can only be upgraded by using them in combat. These spells start at level 0, and can be upgraded to level 200. The cost of each level increases gradually, and each spell's amount of required XP is calculated separately (leveling one spell will not increase the difficulty in leveling the others).

AttributesValues
rdf:type
rdfs:label
  • Elemental spell
  • Elemental Spell
rdfs:comment
  • Each Class has 15 unique Elemental Spells, split between 3 Elements. (Huppermages have 4 Elements) Unlike Support Spells, these can only be upgraded by using them in combat. These spells start at level 0, and can be upgraded to level 200. The cost of each level increases gradually, and each spell's amount of required XP is calculated separately (leveling one spell will not increase the difficulty in leveling the others).
  • These tablets can be used on objects to cast an elemental spell on the object. If successful, the object breaks and players receive cheers from the audience. The Magic level indicated is not a requirement. The spell that appears has a similar appearance of the earth wave spell from the normal spellbook.
dcterms:subject
store
  • No
low
  • No
Examine
  • A tablet containing a Magic spell.
Tradeable
  • No
bankable
  • No
Equipable
  • No
alchable
  • No
destroy
  • You can get another one from the equipment box for this performance.
disassembly
  • N/A
Quest
  • No
kept
  • never
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Stackable
  • Yes
Name
  • Elemental spell
Value
  • 100(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:integer)
Update
  • Distractions and Diversions
ID
  • 13726(xsd:integer)
high
  • No
Release
  • 2008-09-02(xsd:date)
abstract
  • Each Class has 15 unique Elemental Spells, split between 3 Elements. (Huppermages have 4 Elements) Unlike Support Spells, these can only be upgraded by using them in combat. These spells start at level 0, and can be upgraded to level 200. The cost of each level increases gradually, and each spell's amount of required XP is calculated separately (leveling one spell will not increase the difficulty in leveling the others).
  • These tablets can be used on objects to cast an elemental spell on the object. If successful, the object breaks and players receive cheers from the audience. The Magic level indicated is not a requirement. The spell that appears has a similar appearance of the earth wave spell from the normal spellbook.
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