About: Virtual Range   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The field of the Virtual Range was a massive open plain, stretching to 50 meters in sight but with a stretch of walkable distance. Groups of "enemies" littered the course, following basic actions such as standing and crouching, allowing Snake to perform techniques on both standing and crouching opponents. These beings would not only react realistically to gunshots and explosions, but also to other natural occurrences such as sleeping gas, smoke, and physical attacks. In addition to the grounded AI enemies, targets floated above Snake's head, helping him with his sniping and marksman abilities.

AttributesValues
rdfs:label
  • Virtual Range
rdfs:comment
  • The field of the Virtual Range was a massive open plain, stretching to 50 meters in sight but with a stretch of walkable distance. Groups of "enemies" littered the course, following basic actions such as standing and crouching, allowing Snake to perform techniques on both standing and crouching opponents. These beings would not only react realistically to gunshots and explosions, but also to other natural occurrences such as sleeping gas, smoke, and physical attacks. In addition to the grounded AI enemies, targets floated above Snake's head, helping him with his sniping and marksman abilities.
dcterms:subject
abstract
  • The field of the Virtual Range was a massive open plain, stretching to 50 meters in sight but with a stretch of walkable distance. Groups of "enemies" littered the course, following basic actions such as standing and crouching, allowing Snake to perform techniques on both standing and crouching opponents. These beings would not only react realistically to gunshots and explosions, but also to other natural occurrences such as sleeping gas, smoke, and physical attacks. In addition to the grounded AI enemies, targets floated above Snake's head, helping him with his sniping and marksman abilities.
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