About: Type 100   Sponge Permalink

An Entity of Type : dbkwik:resource/nDFdwvj8QZQgKrEsIicKWQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Type 100 appeared on an illustration (titled "Z the Renaissance") both on the Z Gundam memorial LD box booklet and in the January 1994 issue of Newtype Magazine. Also featured in the illustration are Mamoru Nagano's renditions of the Hamma Hamma (labeled MS-38 in the January 2007 issue of Newtype Magazine), Hambrabi and Rick Dias.

AttributesValues
rdf:type
rdfs:label
  • Type 100
  • Type 100
rdfs:comment
  • The Type 100 appeared on an illustration (titled "Z the Renaissance") both on the Z Gundam memorial LD box booklet and in the January 1994 issue of Newtype Magazine. Also featured in the illustration are Mamoru Nagano's renditions of the Hamma Hamma (labeled MS-38 in the January 2007 issue of Newtype Magazine), Hambrabi and Rick Dias.
  • The Type 100 is a Japanese submachine gun with 50 ammo in the clip and 100 ammo in stock. * Caliber: 7.62x17 mm * Kickback: 6 * Max. Kickback: 20 * Damage: 35 * Fire Rate: 10 shots/sec
  • Тype 100 — японский пистолет-пулемёт, использовавшийся во время Второй мировой войны. Встречается в Call of Duty: World at War.
  • When upgraded in Der Riese via the Pack-a-Punch Machine it becomes the "1001 Samurais". The 1001 Samurais possesses a 60 round magazine capacity, a maximum of 220 carried ammo, double its previous damage and a slight increase in firing rate. Again, it is roughly the same as the Gibs-o-Matic (the upgraded Thompson), however, the Gibs-o-Matic is seen as superior because it can penetrate multiple enemies (a feat the 1001 Samurais is incapable of performing). Speed Cola is also recommended when using the 1001 Samurais.
  • The Type 100 is a submachine gun, featured in Call of Duty: World at War, Call of Duty: Zombies, Call of Duty: World at War (Nintendo DS), and briefly in Call of Duty: Black Ops.
  • HUD icon HUD icon Unlocked at Unlock cost To unlock Faction Kit Inventory slot Firemodes Rate of fire Accuracy Speed Stability Ammunition type Magazine size Reserve ammunition Starting ammunition Maximum ammunition Reload time Effect Damage Damage multipliers Velocity Bullet drop Suppression Health restored Armor restored Durability Range of weapon Maximum range Blast radius Recoil First shot recoil multiplier Recoil decrease per second Spread zoomed Spread unzoomed Spread increase per bullet Spread decrease per second Inaccuracy movement modifier Special feature Special features Unlocks Attachments Dogtag(s) Sound(s) ani Source of statistics In Battlefield 1943, the Type 100 is issued to the Imperial Japanese Navy Infantry kit. It is a fully automatic weapon capable of efficiency in clo
  • Designed and built by the Nambu Arms Manufacturing Company under a low-priority military contract, the Type 100 was a submachine gun that was first delivered to the Imperial Army in 1942. Japan was surprisingly late to introduce the sub-machine gun to its armed forces — a few models of the SIG Bergmann 1920 (a licensed version of the German MP 18) were purchased from Switzerland in the 1920s. These were examined and copied, with significant changes. In 1942 the Type 100 SMG was first delivered for service. used by Japanese marines during the invasion of Southern China. Type 100 on display at Battery Randolf US Army Museum, Honolulu.The Type 100 was typical of the class of simple, inexpensive, wartime submachine guns produced by all military powers—designed for maximum ease of production. I
sameAs
Level
  • Level 25
  • Default for Imperial Army
Era
  • Universal Century
Length
  • 890(xsd:integer)
dbkwik:resource/BZI9zGhM9QbOsviqVe7E7Q==
  • 20(xsd:integer)
dbkwik:resource/PyGvKhTNPgL95_m1ek4lhQ==
  • 30(xsd:integer)
dbkwik:resource/Jp_oghhnUJSMkTm6I97E0Q==
  • 8(xsd:integer)
dcterms:subject
startammo
  • 30(xsd:integer)
  • 60(xsd:integer)
dbkwik:resource/6A3I1yToEaNSw8bEWBn7Ig==
  • Call of Duty: World at War
MaxAmmo
  • 20(xsd:integer)
  • 30(xsd:integer)
  • 60(xsd:integer)
  • 160(xsd:integer)
  • 180(xsd:integer)
  • 400(xsd:integer)
  • Unlimited
HUD
Reload
  • 2(xsd:double)
  • Fast
  • 3.0
  • 2.75
  • 3.7
dbkwik:resource/GrBvgG2KtZuSe1EWb1Q_9Q==
  • Япония
изображение
  • 250(xsd:integer)
dbkwik:resource/Vt1Fnrb3RJ4VJR_g79HUfw==
  • 21(xsd:integer)
transformable
  • No
manufact
dbkwik:battlefield...iPageUsesTemplate
dbkwik:callofduty/...iPageUsesTemplate
dbkwik:gundam/prop...iPageUsesTemplate
dbkwik:guns/proper...iPageUsesTemplate
dbkwik:ru.call-of-...iPageUsesTemplate
dbkwik:ru.callofdu...iPageUsesTemplate
Range
  • 750(xsd:integer)
  • 800(xsd:integer)
  • Infinite
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