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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The status bar is displayed at the bottom of the screen during gameplay and shows the player's status. The status bar can be removed from the screen by maximising the viewport, although it is still visible in automap mode.

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rdfs:label
  • Status Bar
  • Status bar
rdfs:comment
  • The status bar is displayed at the bottom of the screen during gameplay and shows the player's status. The status bar can be removed from the screen by maximising the viewport, although it is still visible in automap mode.
  • 01. Hide Button / Hides the Character Panel 02. Character Portrait 03. Toggle Fast Settings (Ctrl+F9)* Used for over-populated areas on slow PCs. 04. Toggles names of other players. 05. Show/Hide Distance of Players / Toggles player dots on minimap. 06. Show/Hide Monster Marks / Toggles monster dots on minimap. 07. HP : Current HP over Maximum HP. 08. MP : Current MP over Maximum MP. 09. EXP : Current EXP over EXP needed to gain a level 10. Character name and Rage Bar. 11. Character's Job. 12. Level Indicator.
  • The status bar appears at the top of every page in BiteFight. It displays important information about the player. File:Status bar.jpg Items in the status bar, from left to right, include: * Henchmen * Gold * Hellstones * Fragments * Action Points * Health * Level * Battle value
  • The status bar is displayed at the bottom of the screen during gameplay and shows the player's status. The status bar can be removed from the screen by maximising the viewport, although it is still visible in automap mode. In the very first Alpha version of Doom, the status bar framed the entire screen and was a visual representation of the player character's visor.
  • __TOC__ The Status Bar is located on the right sidebar of the C++ Client (original) and above the Game Window of the Flash Client by default but it can moved to any of the four sides of the Game Window. The status bar displays your characters health and mana in both clients, as well as special conditions and a skill in just the Flash Client. When your Hit Points reach 0, for whatever reason, you die. The next time you log in, you respawn in your hometown's temple (see: Death).
sameAs
dcterms:subject
dbkwik:tibia/prope...iPageUsesTemplate
abstract
  • The status bar is displayed at the bottom of the screen during gameplay and shows the player's status. The status bar can be removed from the screen by maximising the viewport, although it is still visible in automap mode.
  • 01. Hide Button / Hides the Character Panel 02. Character Portrait 03. Toggle Fast Settings (Ctrl+F9)* Used for over-populated areas on slow PCs. 04. Toggles names of other players. 05. Show/Hide Distance of Players / Toggles player dots on minimap. 06. Show/Hide Monster Marks / Toggles monster dots on minimap. 07. HP : Current HP over Maximum HP. 08. MP : Current MP over Maximum MP. 09. EXP : Current EXP over EXP needed to gain a level 10. Character name and Rage Bar. 11. Character's Job. 12. Level Indicator.
  • The status bar appears at the top of every page in BiteFight. It displays important information about the player. File:Status bar.jpg Items in the status bar, from left to right, include: * Henchmen * Gold * Hellstones * Fragments * Action Points * Health * Level * Battle value
  • The status bar is displayed at the bottom of the screen during gameplay and shows the player's status. The status bar can be removed from the screen by maximising the viewport, although it is still visible in automap mode. In the very first Alpha version of Doom, the status bar framed the entire screen and was a visual representation of the player character's visor.
  • __TOC__ The Status Bar is located on the right sidebar of the C++ Client (original) and above the Game Window of the Flash Client by default but it can moved to any of the four sides of the Game Window. The status bar displays your characters health and mana in both clients, as well as special conditions and a skill in just the Flash Client. When your Hit Points reach 0, for whatever reason, you die. The next time you log in, you respawn in your hometown's temple (see: Death). When your Mana Points reach 0, you cannot perform any further spells nor use your rod or wand. Additionally, you cannot use these runes: Convince Creature, Animate Dead and Paralyze, since these need mana to be used. You can increase your mana or hp through regeneration by eating some food, and also drinking potions. See: Vocation for vocation regeneration rates.
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