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The Ouija Board is an Egyptian communication device to contact Sutekh and his Watchers in the Underworld. Rick Myers and Cameron find it in Andre Toulon's trunk. It is unknown if it belonged to Toulon or if someone had placed it there. Lauren and Cameron use it to conduct a seance to see if they can find out the secret behind Toulon's puppets but Lauren (who is a psychic) gets possessed by Sutekh and summons two of his Totems from a magical pyramid in the center of the board. Andre Toulon's Diary lists the pryamid as an 'Ergo Sentorium'.

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rdf:type
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  • Ouija Board
  • Ouija board
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  • The Ouija Board is an Egyptian communication device to contact Sutekh and his Watchers in the Underworld. Rick Myers and Cameron find it in Andre Toulon's trunk. It is unknown if it belonged to Toulon or if someone had placed it there. Lauren and Cameron use it to conduct a seance to see if they can find out the secret behind Toulon's puppets but Lauren (who is a psychic) gets possessed by Sutekh and summons two of his Totems from a magical pyramid in the center of the board. Andre Toulon's Diary lists the pryamid as an 'Ergo Sentorium'.
  • Ouija board is a collection that can be combined in the game. Each Hidden Object Picture and Puzzle game in the Secret Society - Hidden Mystery has its own set of reward items that players can win, in addition to earning Experience points and coins. Many of these items form part of collections, that players can combine in order to win rewards. This collection is not associated with any Artefact in the game, but does give useful rewards every time it is combined. See the List of Collections page for a list of all collections currently available in the game and the rewards for combining them.
  • an enchanted board while spirits help you move things as you ask queations First brought about after many viewed the movie "The Exorcist", where a young girl was possessed by the devil while playing with a Ouija board. A once thought dangerous game that in the late 1960's outsold the venerable game Monopoly. Thought to believe that we could communicate with the dead through a Ouija board, the game was born in the mid nineteenth century brought upon by a spiritualism craze that sweeped through Europe and spread to New York.
  • The Ouija board, otherwise known as the spirit board or quite frankly, the talking board, is a flat board that is marked with the letters of the alphabet, as well as the numbers 0-9. This board also comes with a small heart-shaped wood piece called the Planchette which is used in seances whenever a spirit is said to write a message on the Ouija board. Ever since it's first appearance, the Ouija board has been attacked by some religious groups who claim that these boards served as a means for demonic possession, and as a result, many of these boards were burned in huge bonfires alongside the Harry Potter books in countries such as Alamogordo, New Mexico.
  • The Ouija Board was commercialized in 1890 by Elijah Bond. At first it was not considered to be related to the Occult until Pearl Curren, an American Spiritualist, used it as a tool for divination during World War I. __NOEDITSECTION__
  • Ouija Board is a flat board marked with the letters of the alphabet, the numbers 0–9, the words "yes", "no", "hello" (occasionally), and "goodbye", along with various symbols and graphics. It uses a planchette (small heart-shaped piece of wood or plastic) as a movable indicator to indicate the spirit's message by spelling it out on the board during a séance. PARTICIPANTS place their fingers on the planchette, and it is moved about the board to spell out words These boards were also sold in Dragon's Cove. However, they are not magic.
  • The Op-Yop was a toy marketed in the 1960's by a company based in Royal Oak, Michigan called Kramer Designs. The company's original location was an office on Adams in the neighboring community of Birmingham. The history we could find was based on a Time Magazine article in 1968 where it was stated that a million of the Op-Yops had been sold and another million were expected to sell by Christmas. In my travels, I have found some additional information including an internal memo relating to some six months worth of advertising that was done on the Soupy Sales Show with Soupy doing the commercials shot in Detroit. There were also memo's to retailers advising them to stock up on the toy to be in sync with the Soupy Sales ads. I tracked down the original molder who made the parts and talked to
  • I kept on trembling. I couldn't take it any longer! This was freaking me out. Why did I have to go into the basement? Why did I have to look into the box? And why, oh God, why, did I have to take out the board?! I thought it was a game. I was wrong. I contacted a spirit. The wrong spirit. It is all my fault. Jessica is cursed, and it is all my fault. Cool! I thought, Jessi would rather have a board game than a stupid old doll. I yanked out the board from the rest of the debris and carried it upstairs. "Hey, Jessica! I have a surprise for you!" I set the board down. "M-Marie, what's going on?" D-I-E.
  • Although the name "Ouija" is normally used to refer to all talking boards, the word is in fact a registered trade mark of Hasbro Inc., which markets Ouija as part of its line of board games. Consequently, talking boards made by other manufacturers are sold under different names. People have also created their own homemade versions of the board by writing numbers, letters and simple phrases on scraps of paper and placing the paper scraps in a circle. An upturned drinking glass is often used instead of a planchette with homemade boards.
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Row 1 info
  • Puppet Master 4, The Final Chapter, The Legacy
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  • Appearances
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Box Title
  • Ouija Board
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  • The Op-Yop was a toy marketed in the 1960's by a company based in Royal Oak, Michigan called Kramer Designs. The company's original location was an office on Adams in the neighboring community of Birmingham. The history we could find was based on a Time Magazine article in 1968 where it was stated that a million of the Op-Yops had been sold and another million were expected to sell by Christmas. In my travels, I have found some additional information including an internal memo relating to some six months worth of advertising that was done on the Soupy Sales Show with Soupy doing the commercials shot in Detroit. There were also memo's to retailers advising them to stock up on the toy to be in sync with the Soupy Sales ads. I tracked down the original molder who made the parts and talked to some home workers who assembled them at their homes from 1967 through 1968. The toy was labeled as a psychedelic sensation and was skin packaged on 4-1/4 inch by 14 inch printed chipboard. More can be found out about the recent reincarnation of the op-yop at WWW.op-yop.com
  • The Ouija Board is an Egyptian communication device to contact Sutekh and his Watchers in the Underworld. Rick Myers and Cameron find it in Andre Toulon's trunk. It is unknown if it belonged to Toulon or if someone had placed it there. Lauren and Cameron use it to conduct a seance to see if they can find out the secret behind Toulon's puppets but Lauren (who is a psychic) gets possessed by Sutekh and summons two of his Totems from a magical pyramid in the center of the board. Andre Toulon's Diary lists the pryamid as an 'Ergo Sentorium'.
  • Ouija board is a collection that can be combined in the game. Each Hidden Object Picture and Puzzle game in the Secret Society - Hidden Mystery has its own set of reward items that players can win, in addition to earning Experience points and coins. Many of these items form part of collections, that players can combine in order to win rewards. This collection is not associated with any Artefact in the game, but does give useful rewards every time it is combined. See the List of Collections page for a list of all collections currently available in the game and the rewards for combining them.
  • an enchanted board while spirits help you move things as you ask queations First brought about after many viewed the movie "The Exorcist", where a young girl was possessed by the devil while playing with a Ouija board. A once thought dangerous game that in the late 1960's outsold the venerable game Monopoly. Thought to believe that we could communicate with the dead through a Ouija board, the game was born in the mid nineteenth century brought upon by a spiritualism craze that sweeped through Europe and spread to New York.
  • The Ouija board, otherwise known as the spirit board or quite frankly, the talking board, is a flat board that is marked with the letters of the alphabet, as well as the numbers 0-9. This board also comes with a small heart-shaped wood piece called the Planchette which is used in seances whenever a spirit is said to write a message on the Ouija board. Ever since it's first appearance, the Ouija board has been attacked by some religious groups who claim that these boards served as a means for demonic possession, and as a result, many of these boards were burned in huge bonfires alongside the Harry Potter books in countries such as Alamogordo, New Mexico.
  • I kept on trembling. I couldn't take it any longer! This was freaking me out. Why did I have to go into the basement? Why did I have to look into the box? And why, oh God, why, did I have to take out the board?! I thought it was a game. I was wrong. I contacted a spirit. The wrong spirit. It is all my fault. Jessica is cursed, and it is all my fault. It started like this—two days ago, I was looking in the basement for some antiques I can sell on eBay. Jessica, my little six year old sister, has always wanted a porcelain doll of her own – I either had to find a porcelain doll or find some money to buy one. For now, it looked like the latter was my only option. Anyway, while I was down in the basement, I dug up this board with letters all over it. Cool! I thought, Jessi would rather have a board game than a stupid old doll. I yanked out the board from the rest of the debris and carried it upstairs. "Hey, Jessica! I have a surprise for you!" I set the board down. "What, Marie?" My little sister, still sleepy from her mid-day nap, scuttled downstairs, her little Disney Princesses slippers squeaking. "I have a board game for you, Jess. Isn't it pretty?" I kneeled down, and started brushing off the dust from the board. "It's creepy, Marie. I wanted a porcelain doll!" "I'll get you one! I promise. Come on, let's play." "Nuh uh!" Jessica shook her head. "It's creepy!" "Come on, it's just old!" I patted the floor across from me. "Sit." Jessica scooted over to the board, and stared at it. Then, she plopped down. "I'll shut the curtains so no one can look through and tell me cheats, okay?" "Okay." I dimmed the lights, and shut the blinds, pulling to curtains over them. I went back and sat down. "I think we are supposed to spell stuff with this thingy." I held up a little glass triangle. I put it down over H, and Jessica put her hands onto mine. We spelled out H-E-L-L-O. Jessica giggled. Then we spelled out B-O-O-G-E-R-S. I was astonished when Jessica kept playing. We didn't finish spelling 'lollipops' when the piece started moving itself. "M-Marie, what's going on?" "I honestly don't know, Jessica!" The piece spelled out N-O-T-A-G-A-M-E. I grabbed a hold of the piece. W-H-O A-R-E Y-O-U I spelled out. D-I-E. "Marie, what does die mean?" My eyes were wide open. The glass table next to us shattered into pieces. Jessica shrieked. “Marie!" I grabbed her and held her close. I stood up and looked around. Nothing. Not a baseball, not a prank. Nothing. I sat her down next to me, and holding hands, we spelled out L-E-A-V-E U-S A-L-O-N-E. L-E-A-V-E it responded. Jessica, being her idiotic self, furiously spelled out Y-O-U. I pulled her hands away, and the piece spelled H-A-U-N-T. Oh no. I stared at the board. Next thing I knew Jessica shrieked again. "Marie, something scratched my back!" I jumped behind her and lifted her pink pajama shirt, revealing red marks streaming down her back. Ever since that day, my little Jessica has been tortured. And ever since that day she has never been the same happy-go-lucky self again.
  • The Ouija Board was commercialized in 1890 by Elijah Bond. At first it was not considered to be related to the Occult until Pearl Curren, an American Spiritualist, used it as a tool for divination during World War I. __NOEDITSECTION__
  • Ouija Board is a flat board marked with the letters of the alphabet, the numbers 0–9, the words "yes", "no", "hello" (occasionally), and "goodbye", along with various symbols and graphics. It uses a planchette (small heart-shaped piece of wood or plastic) as a movable indicator to indicate the spirit's message by spelling it out on the board during a séance. PARTICIPANTS place their fingers on the planchette, and it is moved about the board to spell out words These boards were also sold in Dragon's Cove. However, they are not magic.
  • Although the name "Ouija" is normally used to refer to all talking boards, the word is in fact a registered trade mark of Hasbro Inc., which markets Ouija as part of its line of board games. Consequently, talking boards made by other manufacturers are sold under different names. People have also created their own homemade versions of the board by writing numbers, letters and simple phrases on scraps of paper and placing the paper scraps in a circle. An upturned drinking glass is often used instead of a planchette with homemade boards. People may use Ouija boards to ask about the future, to ask how to solve a difficult problem, to contact loved ones who have passed on or to ask other spirits about their lives and deaths out of mere curiosity. The Pulitzer Prize winning poet James Merrill claimed that his works The Changing Light at Sandover, Mirabell: Book of Numbers and Scripts for the Pageant were dictated to him via a Ouija board. However, many people who have used a Ouija board have reported receiving deeply disturbing and offensive messaages and have regreted ever using the device. Ouija boards often feature in horror movies as a means by which innocents trigger a haunting or a demonic possession.
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