About: A.J.M. 9   Sponge Permalink

An Entity of Type : dbkwik:resource/UemnM9qyCsFmfH3RhHr5og==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The A.J.M. 9 is a handgun in Far Cry 3: Blood Dragon. The weapon shares the stats of the .44 Magnum and the burst-fire function of the F1 in Far Cry 3. It is the first and primary weapon used by Sgt. Rex "Power" Colt. The A.J.M. 9 can be converted into a stealth weapon with increased mobility when equipped with a Suppressor and laser sight. It can also receive increased round capacities of 60- and 280-rounds with the Larger Mag and Max Mags attachments, respectively. Attachments are unlocked by collecting VHS tapes and completing Hostage Rescue and Predator's Path missions.

AttributesValues
rdf:type
rdfs:label
  • A.J.M. 9
rdfs:comment
  • The A.J.M. 9 is a handgun in Far Cry 3: Blood Dragon. The weapon shares the stats of the .44 Magnum and the burst-fire function of the F1 in Far Cry 3. It is the first and primary weapon used by Sgt. Rex "Power" Colt. The A.J.M. 9 can be converted into a stealth weapon with increased mobility when equipped with a Suppressor and laser sight. It can also receive increased round capacities of 60- and 280-rounds with the Larger Mag and Max Mags attachments, respectively. Attachments are unlocked by collecting VHS tapes and completing Hostage Rescue and Predator's Path missions.
dcterms:subject
MaxAmmo
  • 18(xsd:integer)
Attachments
  • Silencer, Extended mag
attslots
  • 2(xsd:integer)
dbkwik:farcry/prop...iPageUsesTemplate
Category
  • Handgun
Price
  • 30(xsd:integer)
Ammo
  • Handgun Rounds
Magazine
  • 9(xsd:integer)
abstract
  • The A.J.M. 9 is a handgun in Far Cry 3: Blood Dragon. The weapon shares the stats of the .44 Magnum and the burst-fire function of the F1 in Far Cry 3. It is the first and primary weapon used by Sgt. Rex "Power" Colt. The A.J.M. 9 can be converted into a stealth weapon with increased mobility when equipped with a Suppressor and laser sight. It can also receive increased round capacities of 60- and 280-rounds with the Larger Mag and Max Mags attachments, respectively. It deals slightly less damage than the Fazertron, requiring 8 shots to the torso to kill a basic Omega Force Assaulter (compared to 6 shots from the Fazertron). The lower damage per round is balanced out somewhat by the weapon's high rate of fire. However, unlike the game's other upgradeable weapons, there is no damage upgrade for the A.J.M. 9. The A.J.M. 9 also deals more headshot damage than the Fazertron, being able to kill an Omega Force Assaulter with just 2 headshots (compared to 3 headshots from the unupgraded Fazertron). Attachments are unlocked by collecting VHS tapes and completing Hostage Rescue and Predator's Path missions.
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