About: Shockstun mist   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Shockstun mist was a chemical used by bounty hunters to help immobilize targets that needed to be taken alive. Capable of quickly numbing and paralyzing exposed skin, shockstun mist was most effective when inhaled; resulting in paralysis that could last for hours. The chemical was best known for being introduced in the GRS-1 snare rifle, which had the ability to fire shockstun mist to a distance of about 150 meters. Immediately following the mist was a liquid spraynet which hardened after exposure to the air and helped restrict all movement of the paralyzed target.

AttributesValues
rdfs:label
  • Shockstun mist
rdfs:comment
  • Shockstun mist was a chemical used by bounty hunters to help immobilize targets that needed to be taken alive. Capable of quickly numbing and paralyzing exposed skin, shockstun mist was most effective when inhaled; resulting in paralysis that could last for hours. The chemical was best known for being introduced in the GRS-1 snare rifle, which had the ability to fire shockstun mist to a distance of about 150 meters. Immediately following the mist was a liquid spraynet which hardened after exposure to the air and helped restrict all movement of the paralyzed target.
dcterms:subject
cardname
  • Zuckuss's Snare Rifle
dbkwik:starwars/pr...iPageUsesTemplate
Set
  • Dagobah Limited
Link
  • Dagobah-Dark/large/zuckusssnarerifle.gif
abstract
  • Shockstun mist was a chemical used by bounty hunters to help immobilize targets that needed to be taken alive. Capable of quickly numbing and paralyzing exposed skin, shockstun mist was most effective when inhaled; resulting in paralysis that could last for hours. The chemical was best known for being introduced in the GRS-1 snare rifle, which had the ability to fire shockstun mist to a distance of about 150 meters. Immediately following the mist was a liquid spraynet which hardened after exposure to the air and helped restrict all movement of the paralyzed target. A shockstun mist canister for the GRS-1 cost 75 credits and could fire up to twelve shots before the cartridge must be replaced.
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