About: Deadwood Tree (Dread Codex Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Deadwood trees have been around as long as anyone (including elves) can remember. In the grand scheme of things, these undead monsters balance the scales where treants are on the other end. It is thought by some elven sages that the deadwood trees were created when the dark elves broke away from the surface world and descended into the underearth, leaving behind a taint on the land which infected random treants throughout the lands. Most scholars scoff at this grandiose theory, but none have been able to disprove it so the myth remains.

AttributesValues
rdfs:label
  • Deadwood Tree (Dread Codex Monster)
rdfs:comment
  • Deadwood trees have been around as long as anyone (including elves) can remember. In the grand scheme of things, these undead monsters balance the scales where treants are on the other end. It is thought by some elven sages that the deadwood trees were created when the dark elves broke away from the surface world and descended into the underearth, leaving behind a taint on the land which infected random treants throughout the lands. Most scholars scoff at this grandiose theory, but none have been able to disprove it so the myth remains.
dcterms:subject
full at
  • 2(xsd:integer)
Will
  • +11
Fort
  • +4
DEX
  • 8(xsd:integer)
feats
  • Awesome Blow, Improved Bull Rush, Improved Sunder, Power Attack, Quicken Spell-Like Ability
init
  • -1(xsd:integer)
str
  • 30(xsd:integer)
touch
  • 7(xsd:integer)
CHA
  • 16(xsd:integer)
Grapple
  • +24
adv
  • 13(xsd:integer)
BAB
  • +6
Monster
  • Deadwood Tree
sq
  • +4 Turn Resistance, Damage Reduction 10/slashing and magic, Darkvision 60 ft., [[#Deadwood
env
  • Any forest
Wis
  • 17(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • Standard
Skills
  • Hide +6*, Intimidate +18, Knowledge +14, Knowledge +14, Knowledge +14, Listen +18, Sense Motive +18, Spot +18, Survival +14
Speed
  • 30(xsd:integer)
org
  • Solitary, may be accompanied by 24 HD of zombies
Type
  • Undead
Align
  • Always neutral evil
con
  • —
flat
  • 21(xsd:integer)
at
  • Slam +14 melee
Reach
  • 15(xsd:integer)
cr
  • 12(xsd:integer)
La
  • —
HD
  • 12(xsd:integer)
AC
  • 21(xsd:integer)
Space
  • 15(xsd:integer)
int
  • 18(xsd:integer)
HP
  • 78.0
SA
  • [[#Spell-Like Abilities
ref
  • +3
Size
  • Huge
abstract
  • Deadwood trees have been around as long as anyone (including elves) can remember. In the grand scheme of things, these undead monsters balance the scales where treants are on the other end. It is thought by some elven sages that the deadwood trees were created when the dark elves broke away from the surface world and descended into the underearth, leaving behind a taint on the land which infected random treants throughout the lands. Most scholars scoff at this grandiose theory, but none have been able to disprove it so the myth remains.
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