About: Black Widow (Crisis Core)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Black Widow is an enemy from Crisis Core -Final Fantasy VII-. Black Widow, much like its earlier counterparts, can hit hard but is very slow and easy to avoid. In addition, it prefers to favor its AP and MP damaging attacks over actually damaging HP, so using Costly Punch or Tri-Thundaga continuously will eventually lead to victory.

AttributesValues
rdfs:label
  • Black Widow (Crisis Core)
rdfs:comment
  • Black Widow is an enemy from Crisis Core -Final Fantasy VII-. Black Widow, much like its earlier counterparts, can hit hard but is very slow and easy to avoid. In addition, it prefers to favor its AP and MP damaging attacks over actually damaging HP, so using Costly Punch or Tri-Thundaga continuously will eventually lead to victory.
Level
  • 96(xsd:integer)
dcterms:subject
Stagger
  • 5(xsd:integer)
Rare Steal
  • SP Barrier
Gil
  • 818(xsd:integer)
silence
  • Immune
Rare Drop
  • Shinra Beta x2
Mag
  • 86(xsd:integer)
Poison
  • Immune
Drop rate
  • 32(xsd:integer)
ATK
  • 255(xsd:integer)
Steal
  • Shinra Beta+ x2
LCK
  • 56(xsd:integer)
Stun
  • Immune
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Gravity
  • Immune
Name
  • Black Widow
MP
  • 0(xsd:integer)
Romaji
  • Burakku Uidou
Abilities
  • Anti-AP Field, Anti-MP Field, Shinra Type-100 Cannon, Super EM Field
spr
  • 22(xsd:integer)
recovery
  • 0(xsd:double)
hp hard
  • 3948500(xsd:integer)
Steal Rate
  • 2(xsd:integer)
Exp
  • 1313(xsd:integer)
Drop
  • Shinra Beta+ x2
Japanese
  • ブラックウィドウ
SP
  • 1(xsd:integer)
HP
  • 1538500(xsd:integer)
Stop
  • Immune
Death
  • Immune
Location
Vit
  • 105(xsd:integer)
zantetsuken
  • Immune
blow away
  • Immune
abstract
  • Black Widow is an enemy from Crisis Core -Final Fantasy VII-. Black Widow, much like its earlier counterparts, can hit hard but is very slow and easy to avoid. In addition, it prefers to favor its AP and MP damaging attacks over actually damaging HP, so using Costly Punch or Tri-Thundaga continuously will eventually lead to victory.
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