About: WoW constants   Sponge Permalink

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WoW constants (which are actually global lua variables) are automatically replaced with their values when used within any .xml or .lua file. They are provided by the World of Warcraft base UI, and can be used in addons. Most of these values came from the now defunct Cosmos Blizzard Commands and the WoW.exe itself. They may very well be out of date and inaccurate, please add/edit anything you notice missing. There are now separate pages for ERR_.. WoW Constants/Errors and SPELL_.. WoW Constants/Spells (including SPELL_FAILED).

AttributesValues
rdfs:label
  • WoW constants
rdfs:comment
  • WoW constants (which are actually global lua variables) are automatically replaced with their values when used within any .xml or .lua file. They are provided by the World of Warcraft base UI, and can be used in addons. Most of these values came from the now defunct Cosmos Blizzard Commands and the WoW.exe itself. They may very well be out of date and inaccurate, please add/edit anything you notice missing. There are now separate pages for ERR_.. WoW Constants/Errors and SPELL_.. WoW Constants/Spells (including SPELL_FAILED).
dcterms:subject
foaf:homepage
dbkwik:wowwiki/pro...iPageUsesTemplate
Site
  • WoWProgramming.com
  • Townlong-Yak.com
Link
abstract
  • WoW constants (which are actually global lua variables) are automatically replaced with their values when used within any .xml or .lua file. They are provided by the World of Warcraft base UI, and can be used in addons. Most of these values came from the now defunct Cosmos Blizzard Commands and the WoW.exe itself. They may very well be out of date and inaccurate, please add/edit anything you notice missing. Messages, Chat Log Messages and Other Messages can be considered strings. %s,%f,%g,%d are used to substitute values in, be it a player name or a numerical value; see the format function. Some of these are meant as the complete message to be displayed in chat or on screen, while others are common words used in substitutions and construction of a message. It is unknown how these messages are affected by localization (someone with a non -en should expand on this!) This section also needs much work to separate messages into their proper categories, Chat and on-screen Messages need to be separated (Careful of alphabetization). There are now separate pages for ERR_.. WoW Constants/Errors and SPELL_.. WoW Constants/Spells (including SPELL_FAILED).
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