The Zephyr is a zeppelin that transports players between Orgrimmar (via the southwestern zeppelin tower) and Thunder Bluff. Unlike all other zeppelin, The Zephyr does not teleport near its destination, it flies in a straight path, much like a flight path. As such, the trip is somewhat longer than the usual zeppelin (at close to ten minutes for a round trip from Orgrimmar to Thunder Bluff and back), though it does provide a safe and scenic view of the Barrens (in that you are not being attacked by raptors, insects or quillboars during the crossing, which was partly the reason why the zeppelin was added in the first place).
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| - The Zephyr is a zeppelin that transports players between Orgrimmar (via the southwestern zeppelin tower) and Thunder Bluff. Unlike all other zeppelin, The Zephyr does not teleport near its destination, it flies in a straight path, much like a flight path. As such, the trip is somewhat longer than the usual zeppelin (at close to ten minutes for a round trip from Orgrimmar to Thunder Bluff and back), though it does provide a safe and scenic view of the Barrens (in that you are not being attacked by raptors, insects or quillboars during the crossing, which was partly the reason why the zeppelin was added in the first place).
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abstract
| - The Zephyr is a zeppelin that transports players between Orgrimmar (via the southwestern zeppelin tower) and Thunder Bluff. Unlike all other zeppelin, The Zephyr does not teleport near its destination, it flies in a straight path, much like a flight path. As such, the trip is somewhat longer than the usual zeppelin (at close to ten minutes for a round trip from Orgrimmar to Thunder Bluff and back), though it does provide a safe and scenic view of the Barrens (in that you are not being attacked by raptors, insects or quillboars during the crossing, which was partly the reason why the zeppelin was added in the first place).
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