Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
- —Book of Prophecy
* Weakness: Hammer
* Resist: Projectile
* Pages: 187-188
* Original Title: Silver Bone Lord
* Original Codes: Silver x4, Fate x3
* Mental Map Upgrade Gains: None
* Escape Route 4 (Appear here in Chapter 11+)
* Northern Battlefield (Future Vision: Northern Seal Down, Monster Raid!)
- Bonelords are undead creatures in The Elder Scrolls III: Morrowind.
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Level
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dcterms:subject
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Spells
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immunities
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walksaround
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implemented
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Behavior
| - The bonelord, a.k.a beholder in earlier versions of the game, will back away from its opponent, trying to keep a distance from the target while using a variety of spells, and usually summons skeletons which will attempt to surround the attacker. After Update 8.0, it does less damage per turn.
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creatureclass
| - Invertebrates
- Magical Creatures
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RefID
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Soul
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bestiaryclass
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senseinvis
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paraimmune
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fireDmgMod
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convince
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fatigue
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deathDmgMod
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iceDmgMod
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behaviour
| - The bonelord, a.k.a. Beholder in earlier versions of the game, will back away from its opponent, trying to keep a distance from the target while using a variety of spells, and usually summons Skeletons which will attempt to surround the attacker. After Update 8.0, Bonelords do less damage per turn.
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walksthrough
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Summon
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actualname
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hpDrainDmgMod
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holyDmgMod
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energyDmgMod
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physicalDmgMod
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MaxDmg
| - 35(xsd:integer)
- 235(xsd:integer)
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Combat
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earthDmgMod
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pushable
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bestiarylevel
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pushobjects
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isboss
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bestiarytext
| - Bonelords are accomplished magicians of great intellect. The latter is rather alien to human standards and it is not easy to understand a Bonelord's motivations and philosophy. With their natural affinity to the necromantic arts, the Bonelords still claim some areas of land as their own and guard them with the help of their undead minions. They are hostile to most other races which they consider as upstarts and primitive. They fiercely defend their realms or places they claim for their own, and their interest in fresh corpses for their necromantic studies makes them a threat for each human community. Since their population grows only slowly, they envy and hate the more fertile races which, in their eyes, stole the power that rightfully belonged to the Bonelords. Seeing themselves as a superior 'conqueror race', they gather their undead forces and pursue their studies aiming at the day on which they will raise an unstoppable army of powerful undead creatures to lead them to another war to conquer the world.
- Bonelords are members of an ancient race that once ruled vast parts of the world. The days of this ancient glory are long gone but unlike other races of the past, the Bonelords managed to survive the decline of their power. Parts of their former power exist along with small groups or loners who took refuge in some ruins or caves. Some reluctantly allied themselves with other races or enslaved weaker creatures to do their bidding. Using bribes or threats, some overlords managed to hire Bonelords into their rank. Such 'labour contracts' are only temporary at best and chances are that a Bonelord is more concerned about plotting revenge or betrayal on its 'master' than to do his bidding.
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SpawnType
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bestiaryname
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drownDmgMod
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illusionable
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Loot
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primarytype
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ignoresfields
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dbkwik:elder-scrol...iPageUsesTemplate
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dbkwik:elderscroll...iPageUsesTemplate
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dbkwik:es.tibia/pr...iPageUsesTemplate
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dbkwik:tibia/prope...iPageUsesTemplate
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Article
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Speed
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Sound
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Magic
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Name
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Abilities
| - Melee , Fireball , Heavy Magic Missile , Stalagmite , Death Missile , Distance Life Drain , Distance Mana Drain , Summon 0-6 Skeletons.
- Melee , Fireball , Heavy Magic Missile , Stalagmite , Death Missile , Distance Life Drain , Distance Mana Drain , Summon 0-6 Skeletons.
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Exp
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History
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Ratio
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plural
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Notes
| - Bonelords give good loot and are profitable for skilled players to kill at low levels. They are one of the four sources of the Bonelord Shield.
- Bonelords give good loot and are profitable for skilled players to kill at low levels. They are one of the four sources of the Bonelord Shield.
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Sounds
| - "You've got the look!"; "Let me take a look at you."; "Eye for eye!"; "I've got to look!"; "Here's looking at you!".
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HP
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Damage
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Health
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Location
| - Ancient Temple, Alatar Lake, Mount Sternum Undead Cave, Desert Dungeon, Hellgate, Helheim, Fibula Dungeon, Villa Scapula, Hero Cave before Dragons, Eastern Drefia, Folda hidden cave, Maze of Lost Souls, way to Mintwallin, before Kazordoon city entrance, abandoned building east of Venore, Green Claw Swamp, north of the Venore Amazon Camp, Below Point of No Return in Outlaw Camp, Vandura Bonelord Cave, Triangle Tower, Hidden cave north of Port Hope, Deeper Banuta, Dark Cathedral, Shadow Tomb, Ancient Ruins Tomb, Tarpit Tomb, Mountain Tomb, Peninsula Tomb, Oasis Tomb and beneath Fenrock.
- Thais Ancient Temple, Alatar Lake, Mount Sternum Undead Cave, Desert Dungeon, Hellgate, Fibula Dungeon, Black Knight's Villa, Edron Hero Cave before Dragons, Eastern Drefia, Folda hidden cave, Maze of Lost Souls, way to Mintwallin, before Kazordoon city entrance, abandoned building east of Venore, Venore Green Claw Swamp, north of the Amazon Camp in Venore, Below Point of No Return in Outlaw Camp, Vandura, Triangle Tower Underground, Hidden single spawn cave north of Port Hope, Deeper Banuta, Dark Cathedral, Shadow Tomb, Ancient Ruins Tomb, Tarpit Tomb, Mountain Tomb, beneath Fenrock, Peninsula Tomb and Oasis Tomb.
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Strategy
| - Knights: Chase the bonelord down and attack it. It has virtually no melee skills, so using a shield is obsolete. If you get surrounded by skeletons, a direct path will be difficult, so quickly kill the skeletons and break through rather than trying to navigate around them. Another way is to wait for it to approach behind the corner and then attack it.
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