When this move is used during any of Elma's attacks, Elma swiftly dodges, canceling the move, but leaves behind an illusory projection of herself that is still executing the attack, becoming an extended active hitbox. Using this while firing the guns on moves is a good strategy since the increased duration and quantity of bullets can serve as an obstacle to opponents on the stage, and throwing opponents into the hail of gunfire is a good strategy as well. Elma's ghostly double will not be effected by gravity and will stay in the air if Ghost Factory was used during an aerial. If the opponent is hit by a sword attack by the ghost copy, they will suffer slight knockback. If the opponent touches the ghost copy, the copy will vanish and the opponent will be dizzied. The ghost copy can be destr
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| - When this move is used during any of Elma's attacks, Elma swiftly dodges, canceling the move, but leaves behind an illusory projection of herself that is still executing the attack, becoming an extended active hitbox. Using this while firing the guns on moves is a good strategy since the increased duration and quantity of bullets can serve as an obstacle to opponents on the stage, and throwing opponents into the hail of gunfire is a good strategy as well. Elma's ghostly double will not be effected by gravity and will stay in the air if Ghost Factory was used during an aerial. If the opponent is hit by a sword attack by the ghost copy, they will suffer slight knockback. If the opponent touches the ghost copy, the copy will vanish and the opponent will be dizzied. The ghost copy can be destr
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dbkwik:super-smash...iPageUsesTemplate
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dbkwik:supersmashb...iPageUsesTemplate
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| - When this move is used during any of Elma's attacks, Elma swiftly dodges, canceling the move, but leaves behind an illusory projection of herself that is still executing the attack, becoming an extended active hitbox. Using this while firing the guns on moves is a good strategy since the increased duration and quantity of bullets can serve as an obstacle to opponents on the stage, and throwing opponents into the hail of gunfire is a good strategy as well. Elma's ghostly double will not be effected by gravity and will stay in the air if Ghost Factory was used during an aerial. If the opponent is hit by a sword attack by the ghost copy, they will suffer slight knockback. If the opponent touches the ghost copy, the copy will vanish and the opponent will be dizzied. The ghost copy can be destroyed with an enemy attack. Only one ghost copy can be out on the stage at a time.
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