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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Sanctum Templar is an enemy in Final Fantasy XIII encountered in the Tesseracts of Orphan's Cradle. It takes half damage from all elements, although can be inflicted with Imperil. The Templars can't be fought in post-game after the player defeats the final boss, because the section they are fought in can no longer be accessed. The Templars drop Perovskite catalysts rarely.

AttributesValues
rdfs:label
  • Sanctum Templar
rdfs:comment
  • The Sanctum Templar is an enemy in Final Fantasy XIII encountered in the Tesseracts of Orphan's Cradle. It takes half damage from all elements, although can be inflicted with Imperil. The Templars can't be fought in post-game after the player defeats the final boss, because the section they are fought in can no longer be accessed. The Templars drop Perovskite catalysts rarely.
Level
  • 10(xsd:integer)
CP
  • 3520(xsd:integer)
Strength
  • 842(xsd:integer)
dcterms:subject
Ice
  • Halves
Stagger
  • 200(xsd:integer)
Keep
  • 35(xsd:integer)
bestiary
  • 196(xsd:integer)
daze
  • 30(xsd:integer)
Curse
  • 70(xsd:integer)
Provoke
  • 70(xsd:integer)
Lightning
  • Halves
imperil
  • 30(xsd:integer)
Poison
  • 70(xsd:integer)
deshell
  • 70(xsd:integer)
Slow
  • 70(xsd:integer)
Pain
  • 30(xsd:integer)
deprotect
  • 70(xsd:integer)
libra
  • 80(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
fog
  • 30(xsd:integer)
Water
  • Halves
Fire
  • Halves
Magic
  • 912(xsd:integer)
Name
  • Sanctum Templar
Type
  • Soldier
Romaji
  • Seifu Shin'ei Kishi
Abilities
chain resistance
  • 50(xsd:integer)
Launch
  • Resistant
Drop
Info
  • - Executes powerful magic attacks.
  • - Employs powerful Lightning-based attacks.
  • - Susceptible to Fog.
  • - Capable of inflicting Daze.
Japanese
  • 聖府親衛騎士
Earth
  • Halves
PREV
  • Centaurion Blade
HP
  • 565000(xsd:integer)
Subtype
  • PSICOM Elites
Wind
  • Halves
NEXT
  • Wladislaus
Location
abstract
  • The Sanctum Templar is an enemy in Final Fantasy XIII encountered in the Tesseracts of Orphan's Cradle. It takes half damage from all elements, although can be inflicted with Imperil. The Templars can't be fought in post-game after the player defeats the final boss, because the section they are fought in can no longer be accessed. The Templars drop Perovskite catalysts rarely. It is possible to cast both Pain and Fog on them simultaneously, although both have rather low success rates. The battle can be annoying and long, because the Templars are strong, but being at the end of the game, the player can use whatever Deceptisols they have left to preemptive the Templars. The Templars are capable of removing the party's buffs. However, as they keep doing it, the player can deploy a Synergist as a means of drawing their attention from using offensive attacks. The best tactic is to stagger them quickly with Ravagers.
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