About: Medical Kit   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A medical kit or first aid kit (also referred to as a medikit) is a standard field first-aid kit used to treat injuries. It contains typical contents in first-aid kits such as disinfectant and bandages for first-aid use.

AttributesValues
rdf:type
rdfs:label
  • Medical Kit
  • Medical kit
rdfs:comment
  • A medical kit or first aid kit (also referred to as a medikit) is a standard field first-aid kit used to treat injuries. It contains typical contents in first-aid kits such as disinfectant and bandages for first-aid use.
  • Medical kits are terran cases containing medical supplies, including painkillers. They are among the supplies of escape pods.
  • The Medical Kit boosts health 25% up to the current maximum which is dependent on the Stamina Stat. First of two health items to be automatically used when Auto-Health is enabled and the player gets damaged below 50% health with them in stock. 15 can be held at maximum at a time.
  • Medical Kit is a healing item which restores 100HP to all allies. It can be used both outside and inside of battle. is a healing item. It can be sold for 3400 yen.
  • The Medical Kit is a type of passive gear featured in The Last Stand: Dead Zone. It can only be equipped by Medics and the Leader.
  • Medical kits are a type of field kit used to treat injuries sustained on the battlefield. They usually contain various medical necessities such as bandages, disinfectent, and surgical knives.
  • Medical Kits are medicinal bags that can heal Booker DeWitt if any of his health has been depleted. As with Salt phials, these packs come in sizes of small, medium and large.
  • After being attacked by Mikhail Bakunin, Sayid was taken inside The Flame and a first-aid kit was used by his attacker to treat his wound. Apparently, all medical kits were provided by Staff personnel, except the ones in The Swan which contained the swan logo, instead of the caduceus one.
  • Medical Kits are a one-time use item that will allow you to restore a portion of your health instantly. Increased levels of certification allow the user to carry multiple kits. This is a universal certification; once unlocked it is available to all the classes.
  • Medical kits come in many different shapes, sizes and qualities. Each kit contains different things, and should ICly enable you to perform different tasks. The capabilities of your kit will vary depending on its quality and should be roleplayed according to what would be in it. While some license is given in this, its fair to assume you won't have advanced drugs, morphine, etc. in a Fair medical kit or below. Likewise, you won't have huge amounts of high end drugs or advanced tech scanners in anything under Superb.
  • A medical kit is a tool which only exists in SLASH'EM. It appears as a leather bag when unidentified, but cannot hold anything except pills, bandages and phials. To view the contents of a medical kit, drop it and #loot it. There is no way to refill an empty medical kit. Only Healers can use the bandages (to bandage their wounds as part of their surgery technique). Only members of the Vampire race can use the phials (to draw off a phial of their own blood for later consumption). Chances of success: This spoiler on tools in SLASH'EM has more detail on medical kits.
dcterms:subject
Refine
  • 0(xsd:integer)
Obtain
Patch Link
  • --08-05
Buy
  • 13200(xsd:integer)
dbkwik:bioshock/pr...iPageUsesTemplate
dbkwik:kitsunero/p...iPageUsesTemplate
dbkwik:lostpedia/p...iPageUsesTemplate
dbkwik:metalgear/p...iPageUsesTemplate
dbkwik:nethack/pro...iPageUsesTemplate
dbkwik:tlaststand/...iPageUsesTemplate
Jobs
  • Every Job
Slots
  • 1(xsd:integer)
Appearance
  • leather bag
Name
  • Medical Kit
  • medical kit
Type
  • Nanites
Align
  • Right
dbkwik:planetside/...iPageUsesTemplate
CertImage
  • Icon_cert_medicalKit_64.png
UsableBy
  • Infiltrator/Light Assault/Combat Medic/Engineer/Heavy Assault
Weight
  • 25(xsd:integer)
  • 30(xsd:integer)
DEF
  • 0(xsd:integer)
Class
  • Accessory
Description
  • Portable bag full of medical instruments.Enables use of .Enables use of .Increases effectiveness of your by 10%.
  • This single-use Medical Kit instantly restores a large portion of health via needle-free, subcutaneous delivery of adrenaline and nanite-based coagulants.
Color
  • brown
Cost
  • 50(xsd:integer)
  • 500(xsd:integer)
Patch
  • 2014-08-05(xsd:date)
tile
  • medical kit
elvl
  • 48(xsd:integer)
abstract
  • A medical kit or first aid kit (also referred to as a medikit) is a standard field first-aid kit used to treat injuries. It contains typical contents in first-aid kits such as disinfectant and bandages for first-aid use.
  • Medical kits are terran cases containing medical supplies, including painkillers. They are among the supplies of escape pods.
  • The Medical Kit boosts health 25% up to the current maximum which is dependent on the Stamina Stat. First of two health items to be automatically used when Auto-Health is enabled and the player gets damaged below 50% health with them in stock. 15 can be held at maximum at a time.
  • A medical kit is a tool which only exists in SLASH'EM. It appears as a leather bag when unidentified, but cannot hold anything except pills, bandages and phials. To view the contents of a medical kit, drop it and #loot it. There is no way to refill an empty medical kit. Only Healers can use the bandages (to bandage their wounds as part of their surgery technique). Only members of the Vampire race can use the phials (to draw off a phial of their own blood for later consumption). Anyone can apply a medical kit to swallow a pill from it, but only Healers can reliably do this successfully, and then only if the kit is not cursed. If the pill works, it will cure your first trouble from the following list: sickness, blindness not caused by a thrown cream pie, hallucination, vomiting, confusion, stunning, and lack of hit points (it will heal you by 10-19 HP but won't increase your max HP). If the pill fails, it may have no effect, cause HP loss, or make you deathly sick. Chances of success: This spoiler on tools in SLASH'EM has more detail on medical kits.
  • Medical Kit is a healing item which restores 100HP to all allies. It can be used both outside and inside of battle. is a healing item. It can be sold for 3400 yen.
  • The Medical Kit is a type of passive gear featured in The Last Stand: Dead Zone. It can only be equipped by Medics and the Leader.
  • Medical kits come in many different shapes, sizes and qualities. Each kit contains different things, and should ICly enable you to perform different tasks. The capabilities of your kit will vary depending on its quality and should be roleplayed according to what would be in it. While some license is given in this, its fair to assume you won't have advanced drugs, morphine, etc. in a Fair medical kit or below. Likewise, you won't have huge amounts of high end drugs or advanced tech scanners in anything under Superb. Medical kits are useful field tools, but they're often incapable of doing anything more than reducing the likelihood of the -increase- in a wound's potential danger. They're no substitute for a Doctor's office or surgical suite. They can basically stop injuries from getting worse. Unless you're using one of the really high end ones, don't expect them to do anything more than reduce your patient's suffering, or keep a scratch from turning into a more serious infection or wound. This is, of course, if you're just using the kit to patch wounds. The effects of giving shots of tranquilizer to reduce panic or morphine to reduce pain should always be RPed out, even if they end up having a coded effect (as is to be determined by the admin running the scene, if any, or all players there, with consent). This is an opportunity for fun and such, but be reasonable. People don't pack virulent poison in medkits, so you can't run around using its contents as an injected weapon. Besides, injecting someone with a big 'ol syringe full of air is generally more deadly. Also, in the case of certain medical kits and the supplies within them, you need clearance from a government agency to cart around their potentiall dangerous contents. Syringes can be considered weapons, and certain drugs are illicit on some worlds. For example, anyone who's not a doctor, or doesn't have some official reason from a planet's government, will be in quite a bit of trouble if found carrying around a Great medkit stuffed with morphine.
  • Medical kits are a type of field kit used to treat injuries sustained on the battlefield. They usually contain various medical necessities such as bandages, disinfectent, and surgical knives.
  • Medical Kits are medicinal bags that can heal Booker DeWitt if any of his health has been depleted. As with Salt phials, these packs come in sizes of small, medium and large.
  • After being attacked by Mikhail Bakunin, Sayid was taken inside The Flame and a first-aid kit was used by his attacker to treat his wound. Apparently, all medical kits were provided by Staff personnel, except the ones in The Swan which contained the swan logo, instead of the caduceus one.
  • Medical Kits are a one-time use item that will allow you to restore a portion of your health instantly. Increased levels of certification allow the user to carry multiple kits. This is a universal certification; once unlocked it is available to all the classes.
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