The Sentence was one of the only 2 Bombarder-class Star Dreadnoughts. It was constructed at Kuat Drive Yards. It's commander was the infamous General Grigh Dawn
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| - The Sentence was one of the only 2 Bombarder-class Star Dreadnoughts. It was constructed at Kuat Drive Yards. It's commander was the infamous General Grigh Dawn
- A sentence is a unit of language containing a subject, a verb, and a small ponyImage:Mylittlepony.png.
- Sentence is an enemy ability used exclusively by Gabranth, which deals non-elemental physical damage to one target.
- This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing)
- This is one of the several examples in King's Quest games of English alphabet and language appearing in text in the King's Quest world. Other examples in KQ6 include the wedding announcement poster, and Alhazred's letter, and signs on shops throughout the games. The King's Quest companion calls this language, the common tongue.
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sameAs
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dcterms:subject
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uppersorbian
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slovioski
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slovio
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croatian
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serbian
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czech
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bulgarian
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macedonian
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ukrainian
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slovak
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lowersorbian
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slovene
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kashubian
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dbkwik:final-fanta...iPageUsesTemplate
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dbkwik:finalfantas...iPageUsesTemplate
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dbkwik:slovknig/pr...iPageUsesTemplate
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dbkwik:wackypedia/...iPageUsesTemplate
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dbkwik:kingsquest/...iPageUsesTemplate
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Polish
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Russian
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abstract
| - This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing) Finally, below the Natural Languages section, is the "Constructed Languages" section - "Postavjene Jezyki" - which includes "Slovio" "Novosloviensky" (NeoSlavonic) and "Slovianski". The "Slovio" project is no longer active. "Novosloviensky" and "Slovianski", on the other hand, have joined together as "INTERSLAVIC" or "MEDŽUSLOVJANSKI" - each offering a slightly different grammatical format. Here you may access and edit this information.
- This is one of the several examples in King's Quest games of English alphabet and language appearing in text in the King's Quest world. Other examples in KQ6 include the wedding announcement poster, and Alhazred's letter, and signs on shops throughout the games. The King's Quest companion calls this language, the common tongue.
* The sentence reads "Where are you going...?, but only the word "Where:" can be seen in the inventory.
* The 'elipsis' ("...") in the sentence indicates a missing or omitted portion of the sentence.
* There is no colon (":") in the sentence as read by Alexander, and he appears to also add the 'capitalization' as the fragment is apparently in block letters.
* The "complete" sentence is "Where are you going to?". This is likely a nitpick by the developers, as English sentences usually do not end in a preposition.
- The Sentence was one of the only 2 Bombarder-class Star Dreadnoughts. It was constructed at Kuat Drive Yards. It's commander was the infamous General Grigh Dawn
- A sentence is a unit of language containing a subject, a verb, and a small ponyImage:Mylittlepony.png.
- Sentence is an enemy ability used exclusively by Gabranth, which deals non-elemental physical damage to one target.
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