About: Missile Launcher   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Missile Launcher has come out in the following 1/92 scale versions:

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  • Missile Launcher
  • Missile launcher
  • Missile Launcher
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  • The Missile Launcher has come out in the following 1/92 scale versions:
  • Whether handheld and portable or mounted on a vehicle or vessel, missile launchers are common heavy assault weapons used by many military forces for artillery barrage.
  • Missile launchers are tubes that can be loaded with explosive warheads (porton torpedoes or concussion missiles are common). They launch the warheads at their specified target (usually guided) with an initial velocity, and the missile's thrusters provide aditional velocity in flight.
  • The Ferengi D'Kora-class marauders of the 24th century were equipped with at least two forward missile launchers. (TNG: "The Price" )
  • A Missile Launcher is a weapon that fires a projectile at a target, yet is small enough to be carried by a single person, and fired while held on one's shoulder. During a rescue mission on the northern border with Gath, soldier David Shepherd used one of these weapons to destroy a Goliath tank.
  • The M202 FLASH (FLame Assault SHoulder Weapon) is a rocket launcher designed in the 1970's to replace World War II vintage flamethrowers. It is based on the XM191 napalm rocket launcher that saw extensive testing in the Vietnam War.
  • The missile launcher was a weapon introduced in TRON: Uprising. The launcher is large, supported on the shoulder, and has a heavy recoil; it fires self-propelled missile-like projectiles, ejecting a shell after each shot. It has a view scope and the chamber must be cocked before firing. Though the missiles can be aimed, their paths are extremely unpredictable, looping wildly before landing in the general vicinity of the target. This weapon was used by Pavel to shoot at Beck, Mara, Zed, and Hopper as they escaped Argon Square in the Light Roadster.
  • An extremely long-ranged missile launcher unit was being considered for the terran faction over the course of development for StarCraft II: Heart of the Swarm. Produced from the factory, the rationale behind the unit was to provide a new dynamic in terran vs. terran multiplayer games, in order to make it easier for players to break siege tank lines more easily. The unit did not make it to final release, and the warhound's haywire missiles ability provided this anti-siege line ability. Still, the missile launcher can be found in the game's beta files.
  • Missile Launcher is the second upgrade of the second path of the Bomb Tower. It appears in Bloons Tower Defense 3, Bloons Tower Defense 4, and Bloons Tower Defense 5. This upgrade increases the attack rate, popping power, accuracy and range of the tower. It costs $340 on Easy, $400 on Medium, $430 on Hard, and $480 on Impoppable. It makes the tower pops up to 55 bloons.
  • The Missile Launcher shoots missiles (No upgrades) Backstory · After the 2nd war the king asked Erit to build a military device to fly so he builds a plane with Merit with cannons in the front. Merit test-flys it and sees a Darth Moab. It makes her crash and she Dies. · A 1/2 Death Monkey sees it on the news (he is friends with Erit) and tells Erit. Erit crys for 9 hours. The king commands Erit to build a new one. Erit does it exept he makes it walk instead although the king wanted it to fly. The king puts Erit in jail. · Merit comes in jail from Heaven. Erit is super suprised! Merit gives Erit a Missile launcher (tower not jet.) Erit brakes out and Became the new king.
  • Missile Launcher were multiple tube-launchers firing a variety of self-propelled missiles .
  • The Missile Launcher is an unlockable weapon on Star Fox: Assault. This powerful weapon is unlocked by playing five matches in the Versus Mode.
  • The Missile Launcher (ミサイル砲 Misairu-hou) is an optional weapon that can first be obtained in the Egg Corridor. It, along with the Bubbline and Machine Gun, has limited ammunition. Unlike the Bubbline and Machine Gun, however, its ammunition is replenished manually, not automatically.
  • Missile (ミサイル MISAIRU, ou simplesmente míssil)é uma arma que aparece em todos os jogos da série Metroid (série). É uma arma mais poderosa do que o Beam. Eles são encontrados depois de encontrar o Missile Tank; entretanto, em Metroid: Other M e Metroid 2: Return of Samus, Samus Aran já os possui no início, e em Metroid Fusion, ela os obtém através de um update da Galactic Federation. Na maioria dos jogos, Samus perde os mísseis no inicio da história, mas recupera-os mais tarde. Mísseis são úteis na destruição de paredes e Missile Blocks, e na série Prime tem a capacidade de perseguir alvos. Categoria:Tiros
  • The Missile Launcher is a Nerf blaster that was released in 1992 under the Original Nerf name. It comes packaged with three arrows.
  • The Missile Launcher is a devastating anti-vehicle and anti-structure weapon. Its splash damage is less than would be expected, but is still very dangerous to infantry in the right hands at the right range. While its splash damage will not secure a kill, one or two direct shots to an infantry target without shields is often enough to get a kill. USIF: MPRL-1 Trident ARM: RA-MS3 Panther
  • The missile launcher is a heavy weapon that fires a much larger projectile than a rocket launcher.
  • Fired in an upward arc, not unlike the Wraith's plasma mortar, it is highly destructive, and has seemingly unlimited ammunition. The player cannot wield this weapon system since it is vehicle mounted and becomes inoperable upon the destruction of the Enforcer. It is unusual that the Forerunners created such a weapon, as they tended to favor beam weapons over all other weapons. They are seen only in Halo 2, as their wielders, Enforcers, are only seen here.
  • The Missile launcher is a support weapon of the US Marines and Blackwatch.
  • Missile launchers are capable of firing two types of missile, Fragmentation and Anti-Tank. Fragmentation projectiles are designed to spray an area with shrapnel, making them useful against lightly armoured infantry. Anti-Tank projectiles cover less area but they have improved penetrating capabilities, making them useful for either heavily armoured infantry or moderately armoured vehicles. Missile launchers can also fire other, less common missile types.
  • Missile Launcher is a throw for Eddy Gordo and Christie Monteiro (in the case of the later, only in Tekken 4). To perform this move, the player must initiate the command on the opponents left.
  • The tool is manned by Garry, who commands all gun related tools. The tool was discovered Barry, Garry, and Larry's cousin Ivan, who would later discover the chain gun. The missile launcher seems to be a military weapon, seeing as it has treads, is coloured dark green, and fires missiles, weapons unusual to the demolition crew. No protection is found around the pilot area, as it only consists of seat and a metal square plate.
  • Among the forces of the Imperium, Missile Launchers are primarily used by Space Marines as one-man portable heavy weapons, as their Power Armour gives them the enhanced strength required to carry both the launcher and additional reloads into battle. Imperial Guardsmen, meanwhile, use the Missile Launcher as a crew-served weapon, manned by a two-man Heavy Weapon Team, with one man serving as a gunner and another as the loader; when displacing positions, the first man carries the launcher and the other carries the tripod mount and additional ammunition reloads.
  • Missiles have appeared in every single game yet in the Metroid series. It is a more powerful weapon than the normal uncharged Beam, dealing 4-5 times as much damage depending on the game. They are usually first acquired upon finding a Missile Tank, though in Metroid II: Return of Samus and Metroid: Other M, Samus starts off her missions with them, and in Metroid Fusion through an "update" from the Galactic Federation. In most of the Prime games, she loses her Missiles near the beginning but reacquires them later on. Missiles are useful in destroying Brinstone walls and Missile Blocks, and in the Prime games and Other M, can seek targets.
  • <default>Missile Launcher</default> Size240px Ammunition Type Damage Range Ammo per Pickup Ammo per Clip Capacity First Use The VS Missile Launcher is a multiple-launch missile system hard-mounted to Vital Suits and turrets. In addition to its relative power, the Missile Launcher is able to fire up to four missiles before having to reload. Most Vital Suits can only withstand two or three direct hits from this weapon, making it effective for anti-armour applications.
  • Stationary Missile launchers are characterized by large and massive amounts of damage. There are two types of missile launchers; Tactical and Strategic. Tactical missiles all share the traits of doing 6000 damage per missile and built at T2. They are the Cybran TML-4, the UEF Aloha, the Aeon Serpentine, and the Seraphim Ythis. Also, the UEF Governor and Seraphim Ithalua cruisers both have long-range rapid-fire missile launchers, and every faction has a T2 mobile missile launcher; The Cybran Viper, UEF Flapjack, Aeon Evensong, and the Seraphim Ythisah. The Seraphim and UEF ACUs also have Tactical missile upgrades. The UEF also has a T3 mobile missile launcher named the Spearhead. Strategic missiles all share the traits of being extremely expensive and able to totally annihilate an enemy bas
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