| Attributes | Values |
|---|
| rdfs:label
| - Inflict Serious Wounds
- Inflict serious wounds
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| rdfs:comment
| - Level:
- Spell level: cleric 3 Innate level: 3 School: necromancy Descriptor: negative Components: verbal, somatic Range: touch Area of effect: single Duration: instant Save: will 1/2 Spell resistance: yes Additional counterspells: cure serious wounds Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 3d8 points of damage, + 1 point per caster level (to a maximum of +15). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
- [[Category:]] Inflict serious wounds, also known as cause serious wounds, was a necromancy spell that caused heavy damage to a creature touched by the caster.
- Caster Level(s): Cleric 3, Blackguard 3 Innate Level: 3 School: Necromancy Descriptor(s): Negative Component(s): Verbal, Somantic Range: Touch Area of Effect / Target: Single Duration: Instant Additional Counter Spells: Cure Serious Wounds Save: Will for Half Spell Resistance: Yes Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 4d8 points of damage, + 1 point per caster level (to a maximum of +20). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
- If you succeed in striking an opponent with a touch attack, the target suffers 3d8 points of negative energy damage, + 1 point per caster level (to a maximum of +15). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
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| save type
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| dcterms:subject
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| level innate
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| persist
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| quicken
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| maximize
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| innatelevel
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| still
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| level cleric
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| clericlevel
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| silent
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| spellresistance
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| empower
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| Immunity
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| dbkwik:forgotten-r...iPageUsesTemplate
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| dbkwik:forgottenre...iPageUsesTemplate
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| dbkwik:nwn2/proper...iPageUsesTemplate
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| dbkwik:freed20/pro...iPageUsesTemplate
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| Range
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| Name
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| save
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| DESC
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| school2e
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| reversible1e
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| reversible2e
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| school3e
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| school1e
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| spheres2e
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| dbkwik:nwn/property/wikiPageUsesTemplate
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| Line
| - Inflict wounds
- circle of doom
- harm
- inflict critical wounds
- inflict light wounds
- inflict minor wounds
- inflict moderate wounds
- inflict serious wounds
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| Components
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| Duration
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| Icon
| - Is_inflictserious.png
- is_x1infser.gif
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| counters
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| Area
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| extend
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| School
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| Descriptor
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| abstract
| - Level:
- Spell level: cleric 3 Innate level: 3 School: necromancy Descriptor: negative Components: verbal, somatic Range: touch Area of effect: single Duration: instant Save: will 1/2 Spell resistance: yes Additional counterspells: cure serious wounds Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 3d8 points of damage, + 1 point per caster level (to a maximum of +15). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
- [[Category:]] Inflict serious wounds, also known as cause serious wounds, was a necromancy spell that caused heavy damage to a creature touched by the caster.
- Caster Level(s): Cleric 3, Blackguard 3 Innate Level: 3 School: Necromancy Descriptor(s): Negative Component(s): Verbal, Somantic Range: Touch Area of Effect / Target: Single Duration: Instant Additional Counter Spells: Cure Serious Wounds Save: Will for Half Spell Resistance: Yes Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 4d8 points of damage, + 1 point per caster level (to a maximum of +20). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
- If you succeed in striking an opponent with a touch attack, the target suffers 3d8 points of negative energy damage, + 1 point per caster level (to a maximum of +15). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
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| is Spell
of | |