About: Ancient effigies   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Each effigy can be nourished in one of two skills, which are organised into set pairs. The effigies are interested in only a limited set of skills; Agility/Crafting, Construction/Thieving, Cooking/Firemaking, Fishing/Farming, Fletching/Woodcutting, Herblore/Hunter, Mining/Smithing, and Runecrafting/Summoning. Divination, Dungeoneering, Slayer, and all combat skills other than Summoning are not associated with this Distraction and Diversion.

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  • Ancient effigies
  • Ancient effigies
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  • Ancient effigies zijn speciale items die je als drop van monsters kunt krijgen. De kans dat je er één krijgt word verhoogd als je een monster van een hoger combat level verslaat. Niet elk monster dropt ze. Je kunt er maximaal 5 van op je bank hebben. Wanneer je hem probeert te openen krijg je een menu in je chatbox te zien over in welke skill je de effigy wil gaan gebruiken. Er zijn 4 fases:
  • Each effigy can be nourished in one of two skills, which are organised into set pairs. The effigies are interested in only a limited set of skills; Agility/Crafting, Construction/Thieving, Cooking/Firemaking, Fishing/Farming, Fletching/Woodcutting, Herblore/Hunter, Mining/Smithing, and Runecrafting/Summoning. Divination, Dungeoneering, Slayer, and all combat skills other than Summoning are not associated with this Distraction and Diversion.
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abstract
  • Ancient effigies zijn speciale items die je als drop van monsters kunt krijgen. De kans dat je er één krijgt word verhoogd als je een monster van een hoger combat level verslaat. Niet elk monster dropt ze. Je kunt er maximaal 5 van op je bank hebben. Wanneer je hem probeert te openen krijg je een menu in je chatbox te zien over in welke skill je de effigy wil gaan gebruiken. Er zijn 4 fases: 1. * Starved ancient effigy: dit levert je 15k xp in de gewenste skill op. 2. * Nourished ancient effigy: dit levert je 20k xp in de gewenste skill op. 3. * Sated ancient effigy: dit levert je 25k xp in de gewenste skill op. 4. * Gorged ancient effigy: dit levert je 30k xp in de gewenste skill op. De skills die je kun kiezen zijn steeds 2 verschillende niet-combat skills waarvan er altijd 1 ge-assist kan worden. Nadat je de effigy hebt geopent krijg je een Dragonkin lamp. Dit is een xp lamp waar je extra xp in een gewenste skill kunt krijgen. De xp die je krijgt is afhankelijk van je level. Als je geen behoefte hebt aan assists of het trainen van je skills kun je de effigy in het Varrock Museum inruilen voor een xp lamp van 5k voor een skill van level 50 of hoger. Dit is een stuk minder dan een dragonkin lamp.
  • Each effigy can be nourished in one of two skills, which are organised into set pairs. The effigies are interested in only a limited set of skills; Agility/Crafting, Construction/Thieving, Cooking/Firemaking, Fishing/Farming, Fletching/Woodcutting, Herblore/Hunter, Mining/Smithing, and Runecrafting/Summoning. Divination, Dungeoneering, Slayer, and all combat skills other than Summoning are not associated with this Distraction and Diversion. The Assist System can be used to nourish one, if the owning player does not have the required level in either of the two skills the effigy requires. The assisting player, however, receives the experience for nourishing the effigy, although the owning player will receive the dragonkin lamp when the effigy is fully restored. When an effigy is nourished, the skills its next level needs are reset. For example, an effigy that first wants nourishment in Hunter or Herblore will next want nourishment in two different skills. Players can possess up to five effigies. They do not stack in the bank, regardless of what stage they are at or what skills they require. The more effigies a player owns, the less likely they are to receive another. Since effigies can't be sorted by appearance, they can by sorted by placing them next to related materials in your bank. For example, an effigy which needs Construction assistance could be placed by some planks. Likewise, an effigy which requires Smithing assistance could be placed by ores and bars, and effigies which require Herblore assistance could be placed by potions or herbs, and so forth. If a player does not possess the skill levels required to feed the effigy, and does not wish to search for someone to assist them in doing so, they can hand the effigy to Historian Minas on the first floor of the Varrock Museum in order to gain an antique lamp worth 5,000 experience to any skill over level 50. This is almost the same experience as using the dragonkin lamp in a skill of level 47. After the player has exchanged the effigy for a lamp and it is used, they receive a message that says they have gained xp, "but at what cost?", the same message from the dragonkin lamp. Players who intend to swap an effigy for a lamp while carrying several effigies with them must be careful, because Minas will not exchange the effigy you used on him, but the one that comes first in your inventory. It is recommended that you do not bring effigies that you do not intend to swap.
  • Each effigy can be nourished in one of two skills, which are organised into set pairs. The effigies are interested in only a limited set of skills; Agility/Crafting, Construction/Thieving, Cooking/Firemaking, Fishing/Farming, Fletching/Woodcutting, Herblore/Hunter, Mining/Smithing, and Runecrafting/Summoning. Divination, Dungeoneering, Slayer, and all combat skills other than Summoning are not associated with this Distraction and Diversion. The Assist System can be used to nourish one, if the owning player does not have the required level in either of the two skills the effigy requires. The assisting player, however, receives the experience for nourishing the effigy, although the owning player will receive the dragonkin lamp when the effigy is fully restored. When an effigy is nourished, the skills its next level needs are reset. For example, an effigy that first wants nourishment in Hunter or Herblore will next want nourishment in two different skills. Players can possess multiple effigies. However, as of 14 February 2012, it is no longer possible to gain effigies if you have five or more in the bank. They do not stack in the bank, regardless of what stage they are at or what skills they require. This update also reduced the drop rates of effigies. It should also be noted that the more effigies a player owns, the less likely they are to receive another. Since effigies can't be sorted by appearance, they can by sorted by placing them next to related materials in your bank. For example, an effigy which needs Construction assistance could be placed by some planks. Likewise, an effigy which requires Smithing assistance could be placed by ores and bars, and effigies which require Herblore assistance could be placed by potions or herbs, and so forth. If a player does not possess the skill levels required to feed the effigy, and does not wish to search for someone to assist them in doing so, they can hand the effigy to Historian Minas on the first floor of the Varrock Museum in order to gain an antique lamp worth 5,000 experience to any skill over level 50. This is almost the same experience as using the dragonkin lamp in a skill of level 47. After the player has exchanged the effigy for a lamp and it is used, they receive a message that says they have gained xp, "but at what cost?", the same message from the dragonkin lamp. Players who intend to swap an effigy for a lamp while carrying several effigies with them must be careful, because Minas will not exchange the effigy you used on him, but the one that comes first in your inventory. It is recommended that you do not bring effigies that you do not intend to swap.
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