Shar, 'Mistress of the Night', 'Nightsinger', 'Lady of Loss', or 'The Darkness' is a fictional deity in the Dungeons & Dragons Forgotten Realms campaign setting. She is the evil counterpart to her twin sister Selûne, and presides over caverns, dark, dungeons, forgetfulness, loss, night, secrets, and the Underdark. Shar is an ancient goddess, formed together with her sister at the beginning of time, out of the empty nothingness that existed before gods or mortals. Among her array of twisted powers is the ability to see everything that lies or happens in the dark.
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| - Shar, 'Mistress of the Night', 'Nightsinger', 'Lady of Loss', or 'The Darkness' is a fictional deity in the Dungeons & Dragons Forgotten Realms campaign setting. She is the evil counterpart to her twin sister Selûne, and presides over caverns, dark, dungeons, forgetfulness, loss, night, secrets, and the Underdark. Shar is an ancient goddess, formed together with her sister at the beginning of time, out of the empty nothingness that existed before gods or mortals. Among her array of twisted powers is the ability to see everything that lies or happens in the dark.
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Power
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domains
| - Cavern, Darkness, Evil, Knowledge, Envy, Pride, Night
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Name
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Title
| - Mistress of the Night,
- Nightsinger, Lady of Loss
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Home
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| - Dark, night, loss, forgetfulness, unrevealed secrets, caverns, dungeons, and the Underdark
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abstract
| - Shar, 'Mistress of the Night', 'Nightsinger', 'Lady of Loss', or 'The Darkness' is a fictional deity in the Dungeons & Dragons Forgotten Realms campaign setting. She is the evil counterpart to her twin sister Selûne, and presides over caverns, dark, dungeons, forgetfulness, loss, night, secrets, and the Underdark. Shar is an ancient goddess, formed together with her sister at the beginning of time, out of the empty nothingness that existed before gods or mortals. Among her array of twisted powers is the ability to see everything that lies or happens in the dark. Shar is a Neutral Evil Greater Power whose symbol is a black disk with a deep purple border. Her divine realm is the Palace of Loss in the Plane of Shadow. The clergy of Shar is a secretive organization that pursues subversive tactics rather than direct confrontation with its rivals. In addition to her clerics, Shar maintains an elite order of sorcerer monks who can tap Shar's Shadow Weave. Among her worshipers are the Shadovar (the citizens of Shade Enclave—a floating city which is home to the survivors of ancient Netheril who fled into the shadow plane before Karsus's folly). Shar holds power over all who use the Shadow Weave, a creation of that has made her the eternal enemy of the goddess of magic Mystra. A terrible war brews between the two powerful deities. Shar's agents work to murder Selune's avatars whenever possible.
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