About: Roy (SSBM)   Sponge Permalink

An Entity of Type : dbkwik:resource/8o1p8DBc7tTqR4sOpNWJXA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Roy (ロイ, Roy) is a secret character in Super Smash Bros. Melee. Roy is a clone of Marth, with all of their moves having the same animations and most having similar functioning, although they do also have their differences in their fighting styles (primarily in the location of their sweet and sourspots). Like Marth, he is a hidden character, making Roy the only clone of an unlockable character.

AttributesValues
rdf:type
rdfs:label
  • Roy (SSBM)
rdfs:comment
  • Roy (ロイ, Roy) is a secret character in Super Smash Bros. Melee. Roy is a clone of Marth, with all of their moves having the same animations and most having similar functioning, although they do also have their differences in their fighting styles (primarily in the location of their sweet and sourspots). Like Marth, he is a hidden character, making Roy the only clone of an unlockable character.
dcterms:subject
dbkwik:supersmashb...iPageUsesTemplate
Availability
Games
  • SSBWU/3DS
Tier
  • F
Game
  • SSBM
Name
  • Roy
Caption
  • 50(xsd:integer)
Ranking
  • 20(xsd:integer)
walljump
  • No
dsdesc
  • Roy twirls his sword into reverse grip and holds it over his left forearm while bending down and performs a defensive stance to counter an incoming attack. The power of the counter depends on the attack being countered.
dashdmg
  • 12(xsd:integer)
nairdesc
  • Roy swings his sword twice horizontally in the air.
bairdmg
  • 9(xsd:integer)
usmashdesc
  • Roy stabs his sword upwards. This attack hits multiple times and spikes the opponent when they come in contact at the tip of the sword. When all hits connect, it deals decent knockback.
dsdmg
  • 1(xsd:double)
fthrowname
bairname
dairname
nairname
dsmashimage
  • Roy Down smash SSBM.png
dairimage
  • Roy Down aerial SSBM.png
fsmashimage
  • Roy Forward smash SSBM.png
floorfdmg
  • 6.0
nsimage
  • Flare Blade .png
edgesimage
  • Roy Edge attack SSBM.png
ftiltdesc
  • Roy leans forward and swings his sword diagonally forward.
utiltname
usmashimage
  • Roy Up smash SSBM.png
dairdesc
  • Roy swings his sword below him in a downward arc. There is a small sweetspot located at Roy’s right arm and left shoulder that meteor smashes the opponent.
usdmg
  • 5(xsd:integer)
edgefname
bairimage
  • Roy Back aerial SSBM.png
uairdesc
  • Roy swings his sword in an upward are and does a backflip.
ftiltname
usmashname
  • Flame Sword
edgesdesc
  • Roy slowly climbs onto the stage and does an upward slash with his sword.
utiltimage
  • Roy Up tilt SSBM.png
dashdesc
  • Roy slides forward and attacks horizontally with his sword. Because this move has a slower animation overall than Marth's but the hitboxes are active for the same frames, the hitboxes for this attack appears before Roy even swings his sword and ends before it reaches halfway through the animation.
floorbdmg
  • 6.0
neutral1dmg
  • 5(xsd:integer)
fairimage
  • Roy Forward aerial SSBM.png
nsdesc
  • Roy holds his sword over his head performs a fiery downward sword swing. This attack can be charged to increase its power through seven different stages. When this move is fully charged, Roy slams his sword on the ground, creating a large explosion that can one-hit KO any character in the game but suffers 10% recoil damage as a side effect.
fthrowdesc
  • Roy trips the opponent with his leg and pushes them away.
bthrowdmg
  • 5.0
ftiltangles
  • 1(xsd:integer)
grabname
fairdesc
  • Roy swings his sword downward directly forward.
floorfimage
  • Roy Floor attack SSBM.png
neutralimage
  • Roy Neutral attack SSBM.png
dsmashdmg
  • / , /
usimage
  • Blazer .png
utiltdesc
  • Roy swings his sword in an upward arc.
dsname
  • Counter
fsmashname
uairname
dtiltdesc
  • Roy crouches and stabs his sword forward.
dsmashdesc
  • Two sword sweep attacks that first hits in front and then behind Roy. Deals less damage if the opponent hits the tip of Roy's sword.
dsmashname
edgesdmg
  • 8(xsd:integer)
fthrowimage
  • Roy Forward throw SSBM.png
nsname
  • Flare Blade
bthrowimage
  • Roy Back throw SSBM.png
bthrowname
floorbimage
  • Roy Floor attack SSBM.png
nairdmg
  • 4(xsd:integer)
bairdesc
  • Roy turns the other way in the air and does an upward swing with his sword. Using this attack will turn Roy the other direction in midair.
utiltdmg
  • 8(xsd:integer)
fsmashdesc
  • Roy performs a forward downward swing with his sword.
dtiltname
nairimage
  • Roy Neutral aerial SSBM.png
ftiltdmg
  • 10(xsd:integer)
dtiltimage
  • Roy Down tilt SSBM.png
fairname
fsmashangles
  • 1(xsd:integer)
floorbname
dsimage
  • Counter Roy .png
nsdmg
  • 6(xsd:integer)
neutralcount
  • 1(xsd:integer)
dashname
uairdmg
  • 9(xsd:integer)
floorfdesc
  • Roy spins around on the ground, attacking with his sword.
floorbdesc
  • Roy turns in one direction to perform a quick sword stab and then turns the other direction to perform a horizontal sword slash.
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