About: Sword in the Stone (scenario)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This scenario takes place in a town, with a sewer beneath it. The sword is located in a church at one end of the map, and the two teams start in buildings at the other end. The teams can use either the streets or the sewers to reach the church. The streets has many buildings that can be used for cover, and to snipe down at enemies. If the "Monsters" option is turned on, bandits roam the streets, the sewers contain goblins, and the sword is guarded by monks.

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rdfs:label
  • Sword in the Stone (scenario)
rdfs:comment
  • This scenario takes place in a town, with a sewer beneath it. The sword is located in a church at one end of the map, and the two teams start in buildings at the other end. The teams can use either the streets or the sewers to reach the church. The streets has many buildings that can be used for cover, and to snipe down at enemies. If the "Monsters" option is turned on, bandits roam the streets, the sewers contain goblins, and the sword is guarded by monks.
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dbkwik:mightandmag...iPageUsesTemplate
abstract
  • This scenario takes place in a town, with a sewer beneath it. The sword is located in a church at one end of the map, and the two teams start in buildings at the other end. The teams can use either the streets or the sewers to reach the church. The streets has many buildings that can be used for cover, and to snipe down at enemies. If the "Monsters" option is turned on, bandits roam the streets, the sewers contain goblins, and the sword is guarded by monks. Once they have retrieved the sword, players must rush back to a gate located between the two teams' starting points. The teams can therefore choose whether to go for the sword, or set up an ambush for the opposing team. Be careful that the swordbearer doesn't slip past by emerging from the sewers. Haste scrolls will be very useful on this map, to reach the sword and the gate as quickly as possible. Also, area-of-effect weapons can be deadly in the narrow streets.
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