rdfs:comment
| - The Wizards' Guild is a guild dedicated to the Magic skill. Players will need to have a magic level of 66 or above to be able to enter. A Wizard's Mind Bomb can be used to boost to 66 or higher and enter, however, you will not be able to exit through the door after your magic level drops under 66. If you are unable to escape, there is an escape ladder in the basement designed for emergency exits. File:Wizards' Guild map 1.png
- Players can reach the guild by going to Yanille. Besides walking, there are several fast-transport means to the area near Yanille:
* Teleport to House, for players whose player-owned house are in Yanille.
* A chipped teleport tab.
* Watchtower teleports (such as the spell itself or a Yanille portal in a player-owned house.) These can either arrive at the Watchtower, just outside the city walls, or just north of the pet shop if players have completed the hard Ardougne Tasks.)
* Fairy ring code . This arrives a bit north of the city's western gate.
* Castle Wars teleport, which is just south-west of Yanille, using the duelling ring.
* Home teleport to Yanille Lodestone (if activated)
- The Wizards' Guild has a number of useful things for those interested in Magic. It is located in Yanille, and requires level 66 Magic to enter. Boosts, such as a Wizard's mind bomb, can be used to enter.
- Wizards' Guild, eli velhojen kiltaan pääsyyn vaaditaan 66. taikataso. Se sijaitsee Yanillessa. Boosteja voi käyttää tänne pääsyyn, jos taikatasosi on alle 66.
- De Magic Guild, of de Wizard's guild, ligt in het gezellige dorpje Yanille. Je kunt er pas binnen als je een bepaald Magic level hebt, namelijk 66. Je kunt ook, als je een lager magic level hebt, oppeppende middeltjes gebruiken, zoals de Wizards mind bomb. Voor de ingang zul je meteen een bel zien staan. Als je hieraan rinkelt verschijnt Zavistic Rarve. Hij speelt een rol in verschillende quests en beantwoordt vragen over de guild zelf.
- The Wizards' Guild is a type of Town Building. The Wizards' Guild may only be built by the High Elves, High Men, Orcs, Beastmen, Dark Elves and Draconians. A town must already contain both the Alchemists' Guild and the University in order to construct a Wizards' Guild. The Wizards' Guild's base construction cost is File:Icon Production.png , making it the most expensive of all Town Buildings.
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