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| - [Long-Range] Gives a friendly unit the power to withstand physical attacks.
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- __NOEDITSECTION__
- Note: Pause Button is Disabled for this level.
- Dieses Skill erhöt deine DEF jeweils um +1 pro Skilllvl Lvlbedingung:15 Skillpunke pro Skilllevel benötigt (wie in jedem anderen Skill von Mercs, Assists, Acros und Mages):2 Waffenvorraussetzung: Ein Schild Skilltyp: Selfbuff(also etwas, womit man sich selber buffen kann, und NUR sich selbst, auch wenn jmd. anderes anvisiert wird)
- "Protection" is the fourteenth episode of season three of Weeds.
- Protection is an effect that make a card(s) cannot be targeted by an effect(s) that indicates on the Protection effect. An example of a Seal that has a Protection Skill is Fudenun Shaman. File:Fudenun Shaman.jpg'
- Protection is a level 2 Glyphword you can have smithed from the Runewright.
- Ones armour isn't strong enough to protect well against the foe ahead? Then this spell helps. Casting it, the spellcaster will be surrounded by a white aura, and their defensive values are increased against the foe for a limited time. However, this is only for one person. For the whole party, the Protect All spell is needed. The Purple potions fulfill the same purpose as the spell.
- Protection is the twenty-eighth episode of Energon. It first aired in the United States on October 08, 2004 on Cartoon Network.
- When used, a spherical-cap-shaped barrier appears in front of the caster, usually in the caster's magic color, to absorb or ward off incoming attacks. In rare cases, the barrier can also be cast in a flat form like the magic circle shield, which requires a high level of skill.
- Protection is
- Protection is a novel by PrincessPotter.
- "Protection" is the twenty-second episode of Season Ten of Criminal Minds.
- thumbAmélioration bouclier Bonus commando : boucliers, barrières et armure +60%. Cette amélioration complète des systèmes renforce les défenses de tout le commando, quelles que soient les protections individuelles dont bénéficie chacun des membres du commando. Catégorie:ME_2_-_Améliorations
- Protection is a service available in The Last Stand: Dead Zone.
- Protection is a Mercenary self-buff that empowers the equipped shield to increase physical defense. At maximum level, Protection gives a +20 Def bonus to an equipped shield.
- Protection is both, a damage mitigating, and intensifing mechanic. All depends in it being positive or negative. Protection apparently works by modifing the value of armor points in certain situations.
- When a six-year-old boy is injured in a shooting, the detectives are called in when his mother abandons him in the ER. During the course of the investigation, they find out that their mother had a history of giving false identification.
- "Protection" is the 362nd episode of Casualty and the 2nd episode of the 17th series.
- Protection requires 7 MP to cast in Quest for Glory IV. In Quest for Glory V, Protection's cost is increased to 8 MP.
- Protection is a suffix that can appear on Magic and Rare Items. It provides a small damage reduction bonus. It can start spawning on items at Item Level 18, but will not spawn on all items until level 24.
- Our protection policy presently matches Wikicities's protection policy.
- Protection is a spell in Demon's Souls. In-Game Description High-level Spell Slightly reduces damage taken. This spell is only effective against protecting its user from physical attacks.
- Protection is a mission in the Multiplayer Jobs of Ghostbusters: The Video Game. It revolves around charging up three PKE Disruptors in a set time limit. You have to protect one PKE Disruptor at a time. When a PKE Disruptor is starting to charge up, you have to protect it from the ghosts that try to destroy it before it has enough energy to vaporize all ghosts in its vicinity. Once one PKE Disruptor is fully charged, you move on to the next one. This goes on until all three PKE Disruptors are charged. If not all of them are charged by the time time runs out or all players are incapacited, you lose.
- Protection is the 32nd episode of Gargoyles and the 19th of season two.
- Protection is a skill in the Flooded Land skill tree of the Mage class. Updated by MHellFire, 19 october 2010
- Protection is a Blessing Magic spell that provides a small amount of resistance to all forms of damage for your entire party.
- Protection is a Blizzard spell that appears in the original Grandia and its sequels Grandia Digital Museum and Grandia: Parallel Trippers. Protection grants the target the Invulnerable status, covering target in a veil negating all physical damage done for a short period of time.
- Parents are expected to protect their children from harm by external sources. But if that harm is caused by the parents then what is there to protect ? A Government is expected to protect it's citizen's freedom. But if that freedom is opressed by the same government, what is there to protect ? A Company is expect to protect it's employees's salaries & benifits, and protect it's costumers from harm. But if the company cuts salaries & benifits, and it's products harm the customers, then what is there to protect ?
- Protection - Deal 375% damage to one enemy. All teammates get +30% Defense for 2 turns. Character: Lori - Days Gone Bye
- Soul Type: Patience Cost: 0 Effect: Gives Taunt to an ally monster. Rarity: White (Common) Originally costing 1g, its cost was decreased to 0g in Beta 5.7 similar to other cards like heal.
- Protection (nom non-officel) est un sort de la Magie du Chasseur de Dragon d'Acier, exclusif à l'anime.
- This is a very powerful ability, which allowed Ulysses to protect beings and objects from all kinds of deliberate physical threat or danger. He could also protect objects so that they couldn't be touched, and protect buildings so that only certain people could enter. The protected being or object would not be able to be harmed by anyone or anything that did not have the ability as well, as having the ability would give all users immunity. This would mean that a being could not be killed or even injured by any form of weapon, and any deliberate attempt to harm the object would fail. However, it would not protect people from illnesses or from dying of natural causes, and it wouldn't protect objects from accidents. Maintaining a protection over something for a long time was also difficult for
- Protection is Global Agenda's equivalent of Armor. The more Protection a player or pet has, the less damage it takes from attacks. While there are many sources of Protection, they are divided into a small number of categories.
- Though there are many missions that can fall under the term "protection", this particular kind is what Galaxy on Fire 2 defines as "protection". A person in a space lounge will offer payment for protecting mining ships near a space station. The location of this conflict is often at another planet or system. Should the player accept the mission, the gray freelance mission marker will appear at the system and planet where it occurs.
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