Great Journey is a piece used for the Walking with Beasts soundtrack, and also one of the tracks not included in the soundtrack CD.
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| - Great Journey is a piece used for the Walking with Beasts soundtrack, and also one of the tracks not included in the soundtrack CD.
- The Great Journey, or the Great March was the journey that the Elves, known as the Eldar, took from CuiviƩnen, the place of their awakening, to Valinor in Aman.
- The Great Journey was a large, pointless journey to McDonald's which failed hardly . It was created by the Prophets to control all of these freaky aliens, and Grunts, and keep them pacified while they huffed kittens, and died from Herpes.
- The Great Journey was a trip under taken by all members of the Je'daii Order as Je'daii Journeyers. The Journey involved traveling to each of the nine Je'daii Temples on Tython by foot, animal or machine. The Great Journey had to be complete before a Je'daii Journeyer could become a Je'daii Ranger. Journeyers were permitted to travel alone or in small groups to the Temples, and was known to take months or years to complete.
- The effect of this god power last only one minute, but allows a player to dictate their battles. Great Journey is also hard to predict as it can be used in various situations. Offensively, it allows the player's army to reach the opponent's town sooner, limiting the time they have to train units or heal their existing ones. The player's army is also more capable of picking out targets in battle and can keep up with the enemy should they try to escape.
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| - The effect of this god power last only one minute, but allows a player to dictate their battles. Great Journey is also hard to predict as it can be used in various situations. Offensively, it allows the player's army to reach the opponent's town sooner, limiting the time they have to train units or heal their existing ones. The player's army is also more capable of picking out targets in battle and can keep up with the enemy should they try to escape. Alternatively, it can be used to escape a situation where the odds aren't in the player's favor or retaliate against an attack by bringing the army home faster. Should the player's Peasants be raided, the power can also be cast to help them to run away from harm. Siege weapons benefit the most from Great Journey as they are otherwise very slow moving. A more interesting use for Great Journey is to boost the economy. All the player's units without exception are affected by this god power, including Peasants who will take less time to walk between resources and drop sites. It also enables Caravans to travel between the Town Center and Market at a remarkable speed, increasing gold income.
- Great Journey is a piece used for the Walking with Beasts soundtrack, and also one of the tracks not included in the soundtrack CD.
- The Great Journey, or the Great March was the journey that the Elves, known as the Eldar, took from CuiviƩnen, the place of their awakening, to Valinor in Aman.
- The Great Journey was a large, pointless journey to McDonald's which failed hardly . It was created by the Prophets to control all of these freaky aliens, and Grunts, and keep them pacified while they huffed kittens, and died from Herpes.
- The Great Journey was a trip under taken by all members of the Je'daii Order as Je'daii Journeyers. The Journey involved traveling to each of the nine Je'daii Temples on Tython by foot, animal or machine. The Great Journey had to be complete before a Je'daii Journeyer could become a Je'daii Ranger. Journeyers were permitted to travel alone or in small groups to the Temples, and was known to take months or years to complete.
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